ALEX Lesson Plans
Subject: Finance (9 - 12), or Mathematics (9 - 12), or Social Studies (12), or Technology Education (9 - 12)
Title: To Market, To Market- Learning and Teaching About Investing in Stocks
Description: This is a technology-based lesson to provide students an opportunity to research and select companies to invest in by 'purchasing' stocks. Students are responsible for tracking and reporting results of investments, as well as creating a beginers' guide to investing in the stock market using available web 2.0 tools.
Subject: Business, Management, and Administration (9 - 12), or Social Studies (12)
Title: Introduction to Financial Markets This lesson plan is adapted from The Basics of Saving and Investing - Investor Education 2020
Description: High school students of today are the investors of tomorrow. Students must understand, however, that they do not have to be rich to start investing! Certainly, financial markets will play a major role in the life of today's high school student. This is a Commerce and Information Technology lesson plan.
Subject: Social Studies (12), or Technology Education (9 - 12)
Title: Advertising and Its Effects on Consumer Decision Making
Description: This lesson will show the student the power of advertising to create demand for a product. After reviewing existing advertisements, the students will create their own campaign for a product. Following a presentation to the class as a whole, the students will analyze the campaign.
Subject: Mathematics (6 - 7), or Social Studies (12), or Technology Education (6 - 8)
Title: Trading and Tracking Stock Portfolios Online
Description: Student teams will trade stocks and track the progress of their Alabama Stock Market Simulation portfolio by using spreadsheet software and the Internet. They will relate the information to a previous social studies unit on economics and will be utilizing math concepts they have learned. The Internet will be used to research stock trends.
Econoclass: Resources for Economics Teachers
Includes lesson plans, games, simulations, case studies, debate topics, brain teasers, and other active learning activities.
Thinkfinity Interactive Games
Subject: Social Studies
Title: Xpedition Hall
Description: Built around the National Geography Standards, Xpedition Hall is a virtual museum that is filled with interactive exhibits designed to provoke reflection on how human beings shape and are shaped by the world in which we live. The Hall contains one exhibit for each of standard, and groups these exhibits into six galleries, which correspond to the standards six underlying '' elements.'' Students use can use an image or map of the Hall to navigate through the exhibits.
Thinkfinity Partner: National Geographic Education
Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12