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Lesson Plans (34) A detailed description of the instruction for teaching one or more concepts or skills. Podcasts (11) A program (audio or video) made available in digital format for playback or download over the Internet. Informational Materials (1) Textual information containing useful facts or information.
Interactives/Games (11) A learning object that requires a user's involvement. Learning Activities (8) Any activity that would enhance a lesson or unit in order to help the learner master an objective 
and/or acquire a skill.  Examples include, but are not limited to, online tutorials, experiments, 
demonstrations, and hands-on activities. Teacher Tools (8) An extensive set of online resource tools teachers can use to enhance student learning or increase teacher productivity often useful across grade levels and/or subject areas (Aligned to professional learning standards instead of content standards).
Learning Assets (7)


ALEX Lesson Plans


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Subject: Technology Education (6 - 12)
Title: Social Media Responsibility
Description: Students will watch a local news report on Social Media Responsibility. They will work in groups and conduct research about the topic. They will come up with tips for teens, then create a presentation using the Haiku Deck web app that can be shared with other teens and the community.


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Subject: Science (6), or Technology Education (6 - 8)
Title: Galaxy's Next Top Alien
Description: The Galaxy's Next Top Alien (GNTA) lesson plan is aimed helping students apply concepts related to characteristics of the Milky Way.  More specifically, this lesson plan will require students to learn and use physical and chemical information of each planet.  In a making an alien species that can survive on the various planets, students will compare and contrast properties of the Milky Way.


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Subject: Mathematics (8), or Technology Education (6 - 8)
Title: Beep! Beep! Move Over! I Am Going to Be Late!
Description: During this lesson, students will investigate how to "clear up" the "Traffic Jam."  They will be using large manipulatives (their bodies), small manipulatives (carpet squares), and technology (the Java applet) to find the relationship among numbers and patterns.   The carpet square will be used as "car lengths", while the students use their bodies as "vehicles" to try to find the minimum number of moves required to clean up the "Traffic Jam"!


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Subject: Technology Education (3 - 8)
Title: Creating Games from ”SCRATCH”:  Computer Programming
Description: This lesson is a collaborative lesson between Margaret Rice and Kay Emfinger.  In this lesson, students will learn how to use Scratch, a computer programming language.  Students will then work collaboratively to create an educational game using Scratch.   This is a hands-on lesson.  Students will use conditionals and operators in their game design. Students will use 21st century skills that include Information & Communication Skills, Thinking and Problem-Solving Skills, and Interpersonal & Self-Directional Skills.


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Subject: Social Studies (8), or Technology Education (6 - 8)
Title: Ancient Greece On Parade
Description: Everyone loves a parade!   As an end to a unit on Ancient Greece, students will  produce an Ancient Greek shoebox float celebrating one of the cultural contributions of the civilization.


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Subject: English Language Arts (6), or Social Studies (6), or Technology Education (6 - 8)
Title: See Me, Hear Me, Understand Me:  Franklin D. Roosevelt's Pearl Harbor Address
Description: The viewing goals for this lesson were for students to use a visual text, Franklin D. Roosevelt's "Day of Infamy" speech (played first without sound), to identify visual cues & understand why he may have chosen to use certain gestures, facial expressions, & body language to communicate his message. I wanted students to view & identify what an effective speaker does when speaking formally. By noticing & analyzing visual cues, I wanted students to infer the purpose of his speech & intended audience. The listening goals for this lesson were for students to listen to FDR's "Day of Infamy" speech (after watching it first with no sound), and discriminate, through his chosen words, the purpose of his speech & point of view. Students were asked to listen to FDR's use of voice & tone to understand his message. In the group conversations that followed, my goal was for students to listen to & consider the perspectives/ideas of others & work together to analyze what they heard that made this a formal speech. The speaking goals for the lesson were for students to react through speaking to the video clip & apply characteristics of FDR's formal speaking to their own formal speaking by considering gestures, facial expressions, body language, voice, tone, & specific vocabulary to communicate purpose & point of view. In segment one, my goal was for students to notice how, through listening/viewing, FDR communicated his message & viewpoint, not simply the topic of his message.  


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Subject: English Language Arts (6), or Mathematics (6 - 7), or Technology Education (6 - 8)
Title: An Interest.....ing Math Lesson
Description: Eventually everyone will need to borrow money for one reason or another. A good understanding of how interest works will go a long way when applying for a loan. In this lesson students will complete a KWL chart about the purchase of a new vehicle. Students will visit several Websites where they will be able to practice computing simple interest. Then students will have an opportunity to compute simple interest problems that are located in a interactive whiteboard presentation. Students will also answer several written questions about simple interest. They will also create a presentation that will contain information that they gathered during one of the activities that are included in this lesson.


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Subject: English Language Arts (6 - 8), or Technology Education (6 - 8)
Title: Parts of Speech "Blabbers"
Description: Students will create animated images in Blabberize.com to define, explain, and give examples of usage for an assigned part of speech. Teacher will then compile saved video clips into a photostory presentation explaining all eight parts of speech and present final copy for class presentation.


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Subject: English Language Arts (7), or Technology Education (6 - 8)
Title: Persuasive Strategies and Tuck Everlasting
Description: This lesson is a persuasive strategy lesson plan for Tuck Everlasting. It allows the student to incorporate technology in the development of an original thirty second commercial.


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Subject: Technology Education (3 - 8)
Title: "My Three Words" vodcast compilation or series
Description: Students create vodcasts that use the format of the Good Morning America feature "My Three Words".  This works well as a culminating activity for a unit or a technology-based project.  In groups, students  select a three word phrase to communicate a specific topic/idea, then create a storyboard and choose appropriate multimedia elements to best express their chosen phrase.  They use a variety of software applications to find or create images and produce a video file.  


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Subject: Physical Education (6), or Technology Education (6 - 8)
Title: Run Around the World
Description: Students developing new fitness programs have to balance increased ability with increased risk.  This lesson teaches the student to create a running/biking path using Google Earth.  The student can then discuss safety parameters along the course in a presentation to the class.


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Subject: Education and Training (8), or Technology Education (6 - 8)
Title: Using Technology To Wash Your Hands!
Description: In this lesson, students will create a podcast to demonstrate their knowledge on proper hand washing techniques. Students will encourage others through an original rap song about the benefits of proper hand washing.


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Subject: English Language Arts (9), or Science (9 - 12), or Technology Education (6 - 8)
Title: IT'S IN THE BAG!
Description: Students will view a PowerPoint presentation on the effects of plastics in our environment and hold a debate evaluating the pros and cons of using plastic bags. They will also construct plastic bag animals using chicken wire, plastic bags, and spray paint while creating a podcast of the project.


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Subject: Education and Training (7 - 8), or Technology Education (6 - 8)
Title: It IS Easy Being "Green"- Part III of III
Description: In this third and final installment of the "Green" series, the students will work in their ability groups to create a commercial to advertise their green cleaning product. Students will create a logo and a name brand and market their product for resale. Any multimedia presentation software can be used, but for this lesson, students will be using Windows Movie Maker.


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Subject: Science (6), or Technology Education (6 - 8)
Title: Moon Phase Craze
Description: This lesson is designed to use online technology resources to practice and reinforce knowledge learned in class on Moon Phases. Students will view online animations with student interaction, while keeping a log of their phase activities. They will also take an online assessment upon completion of the activity. Following this activity, students will use Oreo cookies to make the phases of the moon in order from new moon through one complete phase and identify each. They will also take pictures of each of their cookie phases and insert into a multimedia slideshow project. On the last page of the slideshow, they can insert a video made with video editing software such as "Movie Maker" and the pictures will loop together that show the moon's phases all in one motion.      


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Subject: English Language Arts (6), or Science (6), or Technology Education (6 - 8)
Title: Weather Watchers : 21st Century Style
Description: Students will work in pairs to create a short video of the next day's local weather forecast. Each team's forecast will air the following day, followed by actual weather readings of instruments such as the barometer and digital hygrometer (provided by AMSTI / GLOBE). The forecast and instrument readings will be recorded and compared over a period of weeks on a weather data table.


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Subject: Mathematics (8), or Technology Education (6 - 8)
Title: Hip to be Square
Description: This lesson will guide students through the discovery of naming square roots of perfect squares.  Students will build squares and determine the side lengths to notice the relationship between the side lengths and the area of the squares.  This could be a hands-on or technology based activity.  This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project.


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Subject: Science (7), or Technology Education (6 - 8)
Title: Is the Cell Membrane Semi-Permeable?
Description: As part of the study of the cell, students will perform a three day hands-on inquiry to determine if the cell membrane of an egg is semi-permeable. Students will work individually or in groups as they explore the functions of the cell membrane. Students will create a lab report using the scientific method. The program Excel or any other comparable program will be used to assist students with developing graphs and charts in for the data section. The Internet will be used to assist student in exploring illnesses associated the malfunctioning of the cell membrane.This lesson plan was created as a result of the Girls Engaged in Math and Science University, GEMS-U Project.


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Subject: Mathematics (7), or Technology Education (6 - 8)
Title: Find that Height!
Description: The students are to find the height of several objects around the school. They will set up proportions in order to find the height of tall objects not easily measured. Students will use a digital camera to record the objects they are measuring.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.


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Subject: Information Literacy (K - 12), or Technology Education (6 - 8)
Title: Why Not?
Description: This week long unit designed for 7th grade students focuses on issues related to substance abuse. Both short and long term effects on health are examined to help students discover valid reasons Why Not to abuse drugs.


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Subject: Technology Education (6 - 12)
Title: Spreadsheets -- A New Study Tool
Description: Students will learn to use spreadsheets to enter if-then statements that can then be used for study guides for any subject area. Students will create a generic spreadsheet that gives feedback when they enter a correct response to a particular question. They must understand the questions they are entering in order to enter the correct formula to get the desired feedback.


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Subject: English Language Arts (5 - 6), or Technology Education (3 - 8)
Title: Telling It the Digital Way: Stories of Sports Spectacular Stand-outs
Description: During this lesson students design, develop, produce, and present a five-minute biographical video highlighting the life of a famous sports spectacular stand-out such as baseball's great Babe Ruth.


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Subject: English Language Arts (4), or Information Literacy (K - 12), or Technology Education (3 - 8)
Title: Skillful Slideshows
Description: During this technology-based lesson, students learn how to create slideshow presentations that are creative and inviting to the audience. They use fonts, graphics, effects, etc, to capture audience attention.


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Subject: Technology Education (3 - 12)
Title: Parent Brochures for English Language Learners
Description: In this lesson English Language Learners will design and publish a brochure that introduces the school to their parents. The brochure includes English and native language translations, pictures, and explanations of school function. The lesson can be adjusted for any grade level.


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Subject: English Language Arts (5 - 8), or Technology Education (3 - 8)
Title: Author Trading Cards
Description: In this lesson students conduct print and Internet research to gather information about a contempory author. Students create an author trading card featuring this information and then collect and/or trade these cards as they select reading material.


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Subject: Character Education (K - 12), or English Language Arts (8), or Technology Education (6 - 8)
Title: Everyday Heroes
Description: Following a unit on Greek mythology and mythological heroes, students design and maintain a website that features everyday heroes. Students submit candidates based on their everyday encounters with people in the community.


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Subject: English Language Arts (6), or Technology Education (6 - 8)
Title: Personification in Poetry
Description: Students will explore the use of personification in published poetry and write a poem using personification. They will use clay animation to produce a short video of their poem.


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Subject: Arts Education (6 - 8), or Character Education (K - 12), or English Language Arts (6), or Technology Education (6 - 8)
Title: This Business Called Learning: Advertising
Description: After analyzing the techniques of propaganda in commercial advertising, students work in cooperative "business" groups to create an advertising campaign for a new product called Giggle Gum. Campaigns include a press release, slideshow presentation, print ad, and radio commercial.


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Subject: English Language Arts (6), or Technology Education (6 - 8)
Title: An Author Study: Christopher Paul Curtis and his novel The Watsons Go to Birmingham - 1963
Description: This five-day lesson will introduce the students to the author of the novel as the beginning of a unit. The students will conduct research to obtain biographical information about the author and read/analyze summaries and critiques of the author's writing. Finally, the students will create brochures or flyers to highlight the author as a guest at a mock author's conference.


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Subject: Technology Education (6 - 8)
Title: From Here to Technology
Description: Students will create a slide on an assigned topic that will become part of a class presentation. The class presentation will trace the evolution of the computer, identify the pioneers of technology, investigate the impact technology has had on the workplace and society, and examine how technology has influenced the course of history in geneeral. This project is a semester long assignment with required progress due each six weeks. Computer lab time will need to be made available either during or after school throughout the semester.


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Subject: English Language Arts (6), or Technology Education (6 - 8)
Title: "The Turkey Shot Out of the Oven" -- A Lesson on Verbs
Description: Using the poem "The Turkey Shot Out of the Oven" written by Jack Prelutsky, students will explore verbs, synonyms, and poetry.


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Subject: English Language Arts (4 - 6), or Technology Education (3 - 8)
Title: That's The Story!
Description: This is a fun lesson where the students use thinksheets and digital cameras. The students take an "interesting" picture using the digital camera. After they have printed them they are given at random another student's picture. They write a story about the picture they are given.


Thinkfinity Lesson Plans


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Subject: Language Arts
Title: Book Report Alternative: Comic Strips and Cartoon Squares     
Description: Students must think critically to create comic strips highlighting six important scenes from a book they have read.
Thinkfinity Partner: ReadWriteThink
Grade Span: 6,7,8



ALEX Learning Assets


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Title: Creating Vine Videos About the 7 Habits
Digital Tool: Podcast About Creating Vine Videos
Digital Tool Description: Six second video can be fun to create and watch. All you need is a smartphone or other mobile device to get started. This podcast offers six tips for making your videos AWESOME! It also offers a challenge to students to create a 6 six second video about the "7 Habits". 


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Title: Tailor Your Teaching with Today's Meet
Digital Tool: Today's Meet
Digital Tool Description: This is a live stream chat, where students can ask questions and leave comments. Teachers can use the comments and questions to tailor their teaching on the spot to meet student needs. Students can also respond to one another, creating a live learning community. A temporary room can be set up that will automatically delete in a set time frame. 


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Title: Infograms: Show Your Data!
Digital Tool: Infogram
Digital Tool Description: Infogram allows you to easily take data and create infographics. Use charts as well as pictures to display data into an easy to read and understand and attractive digital poster that can be displayed alone or embedded into a website.


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Title: Smore Climate Change
Digital Tool: Smore
Digital Tool Description: Attractive poster and newsletter creator. Students use it to create a poster telling what they have learned.  


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Title: Introducing the American Revolution
Digital Tool: VoiceThread
Digital Tool Description: This tool allows students to combine speaking with pictures to share information about a topic with the teacher and the class. It combines the use of visual and audible learning, as well as collaboration with peers.


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Title: Digital Disasters
Digital Tool: Animoto App for iPad
Digital Tool Description: Animoto helps you create extraordinary videos from your photos, video clips, words and music through an iPad or iPhone.


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Title: Become a Sailor in the 19th Century
Digital Tool: A Sailor's Life for Me- Interactive Game
Digital Tool Description: A Sailor's Life for Me is an interactive game to help teach students what life was like aboard a 19th century sailing ship.  Students must answer a series of questions to see if they could be sailors, they must purchase their clothing, and survive the voyage.


ALEX Podcasts


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6 Steps for Creating Awesome Vines: A 7 Habits Project
Overview:
Vine videos have taken the Internet by storm. A vine video is only six seconds and can be really fun to create and watch. Here are six tips for making your six second vine a little more awesome! This podcast also contains instructions for a 7 Habits project or contest.  


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Using Pinterest in the Classroom to Research a Healthy Body, Healthy Mind
Overview:
This podcast was created to teach educators and students how to use the website Pinterest. Pinterest is an amazing resource and data base full of educational information. During the pod-cast, I show the viewer how to search for healthy life tools and tips.


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40 Webtools for the Classroom: Episode 2
Overview:
This series of podcasts will introduce you to some of the best web 2.0 tools you can use in your classroom to foster creativity, communication, and collaboration.


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40 Webtools for the Classroom: Episode 3
Overview:
This series of podcasts will introduce you to some of the best web 2.0 tools you can use in your classroom to foster creativity, communication and collaboration.


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40 Webtools for the Classroom: Episode 4
Overview:
This series of podcasts will introduce you to some of the best web 2.0 tools you can use in your classroom to foster creativity, communication and collaboration.


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Adobe Captivate Tutorial 4
Overview:
Adobe Captivate is a great program to create software demonstrations, simulations, and e-learning content. In this tutorial I will demonstrate how to set quiz preferences and create a simple quiz composed of various question formats.  Question formats covered are true/false, multiple choice, fill in the blank, short answer, and hotspot. 


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40 Webtools for the Classroom:  Episode 1
Overview:
This series of podcasts will introduce you to some of the best web 2.0 tools you can use in your classroom to foster creativity, communication and collaboration.


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Animoto
Overview:
Animoto takes either your personal images or images from Picasso, Facebook, SmugMug, Photobucket or Flickr and puts them into a slideshow package with sound and professional transitions.  It will also let you upload videos or import them from other sites.   This makes a nice presentation for school projects.


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Weather Watchers: 21st-Century Style
Overview:
This podcast features a lesson in which students work in pairs to create a short video of the next day's local weather forecast. Each team's forecast will air the following day, followed by actual weather readings of instruments such as the barometer and digital hygrometer (provided by AMSTI / GLOBE). The forecast and instrument readings will be recorded and compared over a period of weeks on a weather data table.


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Enhancing Your Classroom with 21st Century Tools
Overview:
Why should teachers integrate technology in the classroom and how can it be done? If these are questions that you have then this video is for you! This podcast was created to inspire educators to utilize 21st century education to create lifelong learners for the 21st century.


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A Few of Our Favorite Things...
Overview:
Technology can launch new ideas and engage students in interactive learning environments. This podcast spends time exploring different types of technology that can be used in the classroom to excite students and take learning to a new level. By using 21st Century technology in the classroom, teachers are given the opportunity to create lessons that encourage students to work together and use more reasoning skills. Technology also saves prep time and allows more time for focusing on the students. We hope you enjoy taking a look and also listening to a few of our favorite things that we think enhance instruction and help prepare students for the 21st century.  


Web Resources


Lesson Plans


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Creating Paper Slides
http://www.paperslid...
This blog explains about paper slide videos and how to make them. The blog has examples of paper slide videos.

Informational Materials


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Beautiful Biomes
http://www.blueplane...
This website allows students to explore different biomes using an interactive map.

Interactives/Games


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Make Your Own Comic
http://www.makebelie...
Students can create their own comic strips.

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Flash Jeopardy Game
http://www.superteac...
Teachers can create their own game using this flash version of Jeopardy. Great for Smartboards.

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Fake Facebook Generator
http://www.classtool...
"Fakebook" allows teachers and students to create imaginary profile pages for study purposes. Use "Fakebook" to chart the plot of a book, the development of a character, a series of historical events, the debates and relationships between people, and so on!

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Tagxedo
http://www.tagxedo.c...
Turn words into a visually stunning word cloud. Words are sized appropriately in relation to the frequency of the word in the text.

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Trading Card Creator
http://www.readwrite...
Trading Card Creator allows students to create "trading cards" about fictional or real people, places, events, physical objects, or abstract concepts. The template guides students through typing in information before printing out the card. They can also insert pictures and images.

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Safety Strips
http://www.bitstrips...
The students will use the web site to create on-line comic strips to communicate ideas.

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Create Your Own Values Billboard
http://www.values.co...
Create your own billboard to display different values in character education.

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Tellagami
https://tellagami.co...
This is a free app that allows you to create a scene with characters to tell your own story.

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Digital Flyers for the Classroom
https://www.smore.co...
Use this digital flyer maker to allow students to create imaginative boards related to content standards. Sign up for a free account. There is an ability to share flyers.

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Mozilla Popcorn Maker
https://popcorn.webm...
Use Popcorn to add interactive context to online video, including social media, news feeds, and text boxes.

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Emaze
http://www.emaze.com...
A free, online presentation tool, similar to Prezi. There is also an app.

Learning Activities


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ALICE
http://www.alice.org...
ALICE is an animation program that can be used by teachers for students to create animated stories.

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Beautiful Biomes
http://www.blueplane...
This website allows students to explore different biomes using an interactive map.

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Video Production for Kids
http://kidsvid.4teac...
This website allows students to create their own videos, including scripting, editing, and publishing.

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Digital Flyers for the Classroom
https://www.smore.co...
Use this digital flyer maker to allow students to create imaginative boards related to content standards. Sign up for a free account. There is an ability to share flyers.

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Mozilla Popcorn Maker
https://popcorn.webm...
Use Popcorn to add interactive context to online video, including social media, news feeds, and text boxes.

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AutoRap
http://www.smule.com...
This app will turn any content you enter into a rap song. There are some free songs and beats. You can pay for additional songs.

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Gif Maker
http://gickr.com/...
Create an animated GIF file free. Upload photos or grab them from Flikr.

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History Pin
http://www.historypi...
An online historical map with tours and collections of photographs. Students and teachers can collaborate and create an historical map.

Teacher Tools


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Make Your Own Comic
http://www.makebelie...
Students can create their own comic strips.

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Flash Jeopardy Game
http://www.superteac...
Teachers can create their own game using this flash version of Jeopardy. Great for Smartboards.

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Digital Flyers for the Classroom
https://www.smore.co...
Use this digital flyer maker to allow students to create imaginative boards related to content standards. Sign up for a free account. There is an ability to share flyers.

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Mozilla Popcorn Maker
https://popcorn.webm...
Use Popcorn to add interactive context to online video, including social media, news feeds, and text boxes.

Save to ALEX | Share Share | Show Details
Emaze
http://www.emaze.com...
A free, online presentation tool, similar to Prezi. There is also an app.

Save to ALEX | Share Share | Show Details
AutoRap
http://www.smule.com...
This app will turn any content you enter into a rap song. There are some free songs and beats. You can pay for additional songs.

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Gif Maker
http://gickr.com/...
Create an animated GIF file free. Upload photos or grab them from Flikr.

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History Pin
http://www.historypi...
An online historical map with tours and collections of photographs. Students and teachers can collaborate and create an historical map.

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