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Lesson Plans (7) A detailed description of the instruction for teaching one or more concepts or skills. Multimedia (1) A program (audio or video) made available in digital format for playback or download over the Internet. Informational Materials (1) Textual information containing useful facts or information.
Interactives/Games (1) A learning object that requires a user's involvement. Learning Activities (2)


ALEX Lesson Plans


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Subject: Mathematics (3 - 5)
Title: What's the Question Again?
Description: This lesson focuses on problem solving strategies with word problems that are 2 or more steps. Students are forced through the strategies to focus on the content of a problem before attempting to answer the "question" which tells what they are to solve. Visualization and communication are reinforced throughout the lesson. The strategies are generic. Included are problems for 3rd, 4th, and 5th grade computation. However, these same strategies can be used for all grade levels. This is a College- and Career-Ready Standards showcase lesson plan.


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Subject: Mathematics (3)
Title: Roll 'N Round to Win
Description: This lesson is a hands-on, game-based lesson. It should be part of a larger unit of study on number sense, estimation, and/or place value. The lesson involves students in a game-based activity which gives them a concrete understanding of the relationship between number values, place value, and the accepted mathematical rule for rounding numbers. This is a College- and Career-Ready Standards showcase lesson plan.


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Subject: Mathematics (3 - 5), or Technology Education (3 - 5)
Title: Too Much Paper; Too Few Trees?
Description: A common phrase that both teachers and students often hear when using paper is "there goes another tree." In this lesson, students will use various math skills to determine the number of trees we actually use as paper in a school year. Students will also create a clinometer to measure trees, use the Internet to research the paper-making process, and make paper.


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Subject: Mathematics (3 - 5), or Technology Education (3 - 5)
Title: It’s My Party!
Description: Students will learn the value of money by planning their own birthday party. By using the Internet and a calculator, students will be given the opportunity for a practical real-life opportunity to solve a problem related to money exchange.


Thinkfinity Lesson Plans


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Subject: Mathematics
Title: Measurement Task Cards     
Description: This reproducible activity sheet, from an Illuminations lesson, features several measurement-related scenarios to be printed out and cut into task cards, which can then be used to teach measurement concepts or as part of a game.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: Mathematics and Football: Unit Overview     
Description: In this five-lesson unit, from Illuminations, students participate in activities in which they analyze information represented graphically. Students are asked to discuss, describe, read, and write about the graphs and the information they contain. These activities focus on connections between mathematics and football by using the Super Bowl. Students are asked to look at the Super Bowl not just as the big game but as an opportunity to apply mathematics to some interesting problems. This unit includes an individual activity for four different levels plus one for parents to complete with their child at home.
Thinkfinity Partner: Illuminations
Grade Span: K,PreK,1,2,3,4,5,6,7,8



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Subject: Mathematics
Title: Growing Patterns     
Description: In this lesson, one of a multi-part unit from Illuminations, students use numbers to make growing patterns. They create, analyze, and describe growing patterns and then record them. They also analyze a special growing pattern called Pascal's triangle.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



ALEX Learning Activities


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Title: Order of Operations
Digital Tool: Scholastic
Digital Tool Description: This digital tool explains the order of operations when solving a number sentence with more than one operation. This tool has a song to help students on remembering the order of operations. This digital tool takes the students step by step in solving a number sentence with more than one operations.  


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Title: Comic Word Problems
Digital Tool: Toondoo Website
Digital Tool Description: Toondoo is an online comic strip creator. It allows students to drag-drop or click to create comic strips that express their thinking with creativity while demonstrating their originality.


ALEX Multimedia


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Math Tricks: Always a 4
Overview:
This podcast was created to motivate students with a math trick that they can share with friends and family. Students are practicing several math concepts while they preform the trick. Pi the Math Guy, will lead your students through the steps. A transcript and a handout of the steps are included. Don't forget to check out the next episode for a new fun math trick.


Thinkfinity Informational Materials


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Subject: Mathematics
Title: Number and Operations Web Links     
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Thinkfinity Partner: Illuminations
Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12



Thinkfinity Interactive Games


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Subject: Mathematics
Title: Communicating about Mathematics Using Games: Playing Fraction Tracks     
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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