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Lesson Plans (13) A detailed description of the instruction for teaching one or more concepts or skills. Informational Materials (1) Textual information containing useful facts or information. Interactives/Games (1) A learning object that requires a user's involvement.
Learning Activities (1) Any activity that would enhance a lesson or unit in order to help the learner master an objective 
and/or acquire a skill.  Examples include, but are not limited to, online tutorials, experiments, 
demonstrations, and hands-on activities. Learning Assets (1)


ALEX Lesson Plans


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Subject: Mathematics (3 - 5)
Title: What's the Question Again?
Description: This lesson focuses on problem solving strategies with word problems that are 2 or more steps. Students are forced through the strategies to focus on the content of a problem before attempting to answer the "question" which tells what they are to solve. Visualization and communication are reinforced throughout the lesson. The strategies are generic. Included are problems for 3rd, 4th, and 5th grade computation.  However, these same strategies can be used for all grade levels. This is a College- and Career-Ready Standards showcase lesson plan.


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Subject: Mathematics (4)
Title: What's Your Question? Multiplication Word Problems
Description: Students will explore multiplication and word problems. They will work cooperatively to examine a story scenarioand list possible questions to develop a completed word problem and solve it using a variety of strategies.  The students will also create a word problem using an online story creator.


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Subject: Mathematics (4 - 5), or Technology Education (3 - 5)
Title: Multiplication My Way
Description: In this lesson, students will explore the US Algorithm Method of multiplication using a unique way of describing it known as the Turtlehead Method.  Students will collaboratively work together to complete story problems using the US Algorithm Method of multiplication to solve two-digit by two-digit multiplication problems.


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Subject: Mathematics (4), or Technology Education (3 - 5)
Title: Nursery Rhyme Word Problems
Description: In this lesson students will create basic addition, subtraction, multiplication, and division word problems using common nursery rhymes.  Students will distinguish the key elements of word problems and incorporate those elements into a nursery rhyme.


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Subject: English Language Arts (5), or English Language Arts (5), or Mathematics (3 - 5), or Technology Education (3 - 5)
Title: Fun with Problem Solving
Description: The object of this lesson is to teach students that problem solving can be interesting and fun. It is important to pay attention to what is asked and information that is in the problem.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.


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Subject: Mathematics (3 - 5), or Technology Education (3 - 5)
Title: Too Much Paper; Too Few Trees?
Description: A common phrase that both teachers and students often hear when using paper is "there goes another tree." In this lesson, students will use various math skills to determine the number of trees we actually use as paper in a school year. Students will also create a clinometer to measure trees, use the Internet to research the paper-making process, and make paper.


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Subject: Mathematics (3 - 4)
Title: Budgeting for the Oregon Trail
Description: As a part of the online collaborative unit, Westward Ho!, students will work in cooperative groups of 4-5 students to decide what items they need to take on the Oregon Trail, determine the cost of the items, and complete a ledger to inventory (keep up with) items used on the trail. Information will then be used as part of a multimedia slideshow journal describing the journey.


Thinkfinity Lesson Plans


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Subject: Mathematics
Title: Understanding Distance, Speed, and Time Relationships     
Description: In this two-lesson unit, from Illuminations, students use a software simulation of two runners along a track. Students can control the speeds and starting points of the runners, watch the race and examine a graph of the time-versus-distance relationship. They examine graphs of related data and investigate scenarios involving constant rates of change.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: Picture This     
Description: In this lesson, from Illuminations, students compose number sentences based on mathematics stories and then conduct a survey to determine how various people interpret pictures mathematically. They analyze and summarize the data they collect, and draw conclusions from their findings.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: Finding Products     
Description: In this lesson, one of a multi-part unit from Illuminations, students examine the role of commutativity and the multiplicative identity, play a multiplication game, and explore products where one of the factors is 6. They also create a personal multiplication chart.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: Times Six, Times Seven     
Description: In this six-lesson unit, from Illuminations, students who have previously studied the meanings of multiplication use its properties to help them memorize the products to 70, where 6 or 7 is a factor. Retention is fostered through class discussions, preparation of a personal multiplication chart, and game playing. The unit is most appropriate for students who understand the process of multiplication and have mastered the multiplication facts through the 5 table.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: The Variable Machine     
Description: This Illuminations lesson provides an introduction to the use of variables. Students explore the idea of variable as a symbol that can stand for any member of a set of numbers, and they substitute numbers for variables (letters) to discover unknown values.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



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Subject: Mathematics
Title: Making Your First Million     
Description: In this lesson, one of a multi-part unit from Illuminations, students attempt to identify the concept of a million by working with smaller numerical units, such as blocks of 10 or 100, and then expanding the idea by multiplication or repeated addition until a million is reached. Additionally, they use critical thinking to analyze situations and to identify mathematical patterns that enable them to develop the concept of very large numbers.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5,6,7,8



ALEX Learning Assets


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Title: Technology in Math (Small Group/Centers)
Digital Tool: Tenmarks
Digital Tool Description: Tenmarks is a free web resource for math. In addition, educators can create accounts for students in which students can  access the site 24/7. Tenmarks is design for students in grades second though tenth grades. Tenmarks provides a multiple choice styles of questions for students. Tenmarks allows teachers to personlize instruction for students whether they are below, on, or above grade level in math. In addition, tenmarks is great for small group instruction, centers, and intervention. It provides indivdualize data for students and is a good tool to measure mastery of standards for testing and content knowledge.


Web Resources


Learning Activities


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Math Word Problems (Kidzone)
http://www.kidzone.w...
The word problems on this page are listed by grade and, within each grade, by theme.

Thinkfinity Informational Materials


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Subject: Mathematics
Title: Number and Operations Web Links     
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Thinkfinity Partner: Illuminations
Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12



Thinkfinity Interactive Games


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Subject: Mathematics
Title: Communicating about Mathematics Using Games: Playing Fraction Tracks     
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



Alabama Virtual Library
Alabama Virtual Library

Hosted by Alabama Supercomputer Authority
The University of Alabama at Birmingham
The University of Alabama at Birmingham
The Malone Family Foundation
The Malone Family Foundation
Thinkfinity
Thinkfinity
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