ALEX Lesson Plans
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Title: Explorations in Place Value
Description:
Explorations in Place Value is an interactive math miniunit that incorporates the use of children’s literature, mathematical learning stations, and small group instructional strategies to reinforce basic principles of place value and to teach students about writing large numbers in expanded notation.
This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project.
Standard(s): [MA2015] (4) 7: Read and write multidigit whole numbers using baseten numerals, number names, and expanded form. Compare two multidigit numbers based on meanings of the digits in each place, using >, =, and < symbols to record the results of comparisons. [4NBT2]
Subject: Mathematics (4)
Title: Explorations in Place Value
Description: Explorations in Place Value is an interactive math miniunit that incorporates the use of children’s literature, mathematical learning stations, and small group instructional strategies to reinforce basic principles of place value and to teach students about writing large numbers in expanded notation.
This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project.
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Title: Questioning NASA
Description:
In this lesson students will work collaboratively to explore the "Big Question" that led up to this lesson was "Why are there two solid rocket boosters used to launch the space shuttle instead of one with the same amount of fuel?"
This lesson plan was created as a result of the Girls Engaged in Math and Science University, GEMSU Project.
Standard(s): [MA2015] (7) 18: Use data from a random sample to draw inferences about a population with an unknown characteristic of interest. Generate multiple samples (or simulated samples) of the same size to gauge the variation in estimates or predictions. [7SP2]
Subject: Mathematics (4  7), or Credit Recovery Science (5), or Technology Education (6  8)
Title: Questioning NASA
Description: In this lesson students will work collaboratively to explore the "Big Question" that led up to this lesson was "Why are there two solid rocket boosters used to launch the space shuttle instead of one with the same amount of fuel?"
This lesson plan was created as a result of the Girls Engaged in Math and Science University, GEMSU Project.
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Title: It’s My Party!
Description:
Students will learn the value of money by planning their own birthday party. By using the Internet and a calculator, students will be given the opportunity for a practical reallife opportunity to solve a problem related to money exchange.
Standard(s): [MA2015] (5) 16: Solve realworld problems involving multiplication of fractions and mixed numbers, e.g., by using visual fraction models or equations to represent the problem. [5NF6]
Subject: Mathematics (3  5), or Technology Education (3  5)
Title: It’s My Party!
Description: Students will learn the value of money by planning their own birthday party. By using the Internet and a calculator, students will be given the opportunity for a practical reallife opportunity to solve a problem related to money exchange.
ALEX Podcasts
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Title: Multiplication Place Value Strategy
Overview:
Fourth grade students will explain the process and steps of an alternative way to solve multiplication problems. Students will explore this alternative algorithm that focuses on place value. Students will use their place value knowledge in order to break apart each number and solve for a product. Students will also use their knowledge of arrays to organize the steps of the problem.
Standard(s):
[MA2015] (5) 7: Use place value understanding to round decimals to any place. [5NBT4]
Multiplication Place Value Strategy Overview:
Fourth grade students will explain the process and steps of an alternative way to solve multiplication problems. Students will explore this alternative algorithm that focuses on place value. Students will use their place value knowledge in order to break apart each number and solve for a product. Students will also use their knowledge of arrays to organize the steps of the problem.
Thinkfinity Informational Materials
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Title: Number and Operations Web Links
Description:
This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Standard(s): [MA2015] (5) 26: Classify twodimensional figures in a hierarchy based on properties. [5G4]
Subject: Mathematics Title: Number and Operations Web Links
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites. Thinkfinity Partner: Illuminations Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12
Thinkfinity Interactive Games
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Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
Description:
Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations.
Standard(s): [MA2015] (5) 26: Classify twodimensional figures in a hierarchy based on properties. [5G4]
Subject: Mathematics Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations. Thinkfinity Partner: Illuminations Grade Span: 3,4,5

