ALEX Lesson Plans
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Title: Nursery Rhyme Word Problems
Description:
In this lesson students will create basic addition, subtraction, multiplication, and division word problems using common nursery rhymes. Students will distinguish the key elements of word problems and incorporate those elements into a nursery rhyme.
Standard(s): [TC2] (35) 12: Create a product using digital tools.
Subject: Mathematics (4), or Technology Education (3  5)
Title: Nursery Rhyme Word Problems
Description: In this lesson students will create basic addition, subtraction, multiplication, and division word problems using common nursery rhymes. Students will distinguish the key elements of word problems and incorporate those elements into a nursery rhyme.
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Title: Please Excuse My Dear Aunt Sally
Description:
As a handson lesson, the students will recognize the correct usage of the order of operations. In groups, the students will work cooperatively to discover the importance of following stepbystep instructions and apply that knowledge in solving algebraic equations by correctly using the order of operations.
This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project.
Standard(s): [MA2013] (5) 9: Find wholenumber quotients of whole numbers with up to fourdigit dividends and twodigit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. [5NBT6]
Subject: Mathematics (4  5), or Technology Education (3  5)
Title: Please Excuse My Dear Aunt Sally
Description: As a handson lesson, the students will recognize the correct usage of the order of operations. In groups, the students will work cooperatively to discover the importance of following stepbystep instructions and apply that knowledge in solving algebraic equations by correctly using the order of operations.
This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project.
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Title: Divide Using OneDigit Divisors
Description:
Student will explore the meaning of division. This lesson also includes writing quotients for onedigit divisors in division. The student will gain an understanding of the relationship between multiplication and division.This lesson plan is for the divisor 2 and can be used with other divisors.
Standard(s): [MA2013] (4) 11: Find wholenumber quotients and remainders with up to fourdigit dividends and onedigit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. [4NBT6]
Subject: Mathematics (4)
Title: Divide Using OneDigit Divisors
Description: Student will explore the meaning of division. This lesson also includes writing quotients for onedigit divisors in division. The student will gain an understanding of the relationship between multiplication and division.This lesson plan is for the divisor 2 and can be used with other divisors.
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Title: Let's Go Shopping!
Description:
This technologybased lesson provides students practice in collecting and organizing data through the use of grocery store circulars.
Standard(s): [MA2013] (3) 3: Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem. (See Appendix A, Table 2.) [3OA3]
Subject: Mathematics (3  5), or Technology Education (3  5)
Title: Let's Go Shopping!
Description: This technologybased lesson provides students practice in collecting and organizing data through the use of grocery store circulars.
Web Resources
Interactives/Games
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Title: FunBrain  Math Baseball
Description:
For this interactive game, FUNBRAIN gives the student a math problem. The student enters the answer to the problem and hits the "Swing" button. If the answer is correct, the student will get a hit. FUNBRAIN will decide if the hit is a single, double, triple, or home run based on the difficulty of the problem. If the answer is wrong, the student will get an out. The game is over after three outs. One or 2 players may play and problems are available for addition, subtraction, multiplication, division, or all of the above.
Standard(s): [MA2013] (4) 11: Find wholenumber quotients and remainders with up to fourdigit dividends and onedigit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. [4NBT6]
FunBrain  Math Baseball
http://www.funbrain....
For this interactive game, FUNBRAIN gives the student a math problem. The student enters the answer to the problem and hits the "Swing" button. If the answer is correct, the student will get a hit. FUNBRAIN will decide if the hit is a single, double, triple, or home run based on the difficulty of the problem. If the answer is wrong, the student will get an out. The game is over after three outs. One or 2 players may play and problems are available for addition, subtraction, multiplication, division, or all of the above.
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Title: Divisibility Rules
Description:
This is an interactive game requiring students to choose which integers are evenly divisible.
Standard(s): [MA2013] (7) 5: Apply and extend previous understandings of multiplication and division and of fractions to multiply and divide rational numbers. [7NS2]
Divisibility Rules
http://www.vectorkid...
This is an interactive game requiring students to choose which integers are evenly divisible.
Learning Activities
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Title: FunBrain  Math Baseball
Description:
For this interactive game, FUNBRAIN gives the student a math problem. The student enters the answer to the problem and hits the "Swing" button. If the answer is correct, the student will get a hit. FUNBRAIN will decide if the hit is a single, double, triple, or home run based on the difficulty of the problem. If the answer is wrong, the student will get an out. The game is over after three outs. One or 2 players may play and problems are available for addition, subtraction, multiplication, division, or all of the above.
Standard(s): [MA2013] (4) 11: Find wholenumber quotients and remainders with up to fourdigit dividends and onedigit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. [4NBT6]
FunBrain  Math Baseball
http://www.funbrain....
For this interactive game, FUNBRAIN gives the student a math problem. The student enters the answer to the problem and hits the "Swing" button. If the answer is correct, the student will get a hit. FUNBRAIN will decide if the hit is a single, double, triple, or home run based on the difficulty of the problem. If the answer is wrong, the student will get an out. The game is over after three outs. One or 2 players may play and problems are available for addition, subtraction, multiplication, division, or all of the above.
Thinkfinity Informational Materials
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Title: Number and Operations Web Links
Description:
This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Standard(s): [MA2013] (5) 26: Classify twodimensional figures in a hierarchy based on properties. [5G4]
Subject: Mathematics Title: Number and Operations Web Links
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites. Thinkfinity Partner: Illuminations Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12
Thinkfinity Interactive Games
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Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
Description:
Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations.
Standard(s): [MA2013] (5) 26: Classify twodimensional figures in a hierarchy based on properties. [5G4]
Subject: Mathematics Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations. Thinkfinity Partner: Illuminations Grade Span: 3,4,5

