Thinkfinity Lesson Plans
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Title: Combinations
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This unit of two lessons, from Illuminations, focuses on combinations, a subject related to the probabilityandstatistics strand of mathematics. Students are encouraged to discover all the combinations for a given situation using problemsolving skills (including elimination and collection of organized data) and drawing conclusions. The use of higherlevel thinking skills (synthesis, analysis, and evaluations) is the overall goal.
Standard(s): [MA2015] DM1 (912) 12: Use combinatorial reasoning and counting techniques to solve applicationbased problems. (Alabama)
Subject: Mathematics Title: Combinations
Description: This unit of two lessons, from Illuminations, focuses on combinations, a subject related to the probabilityandstatistics strand of mathematics. Students are encouraged to discover all the combinations for a given situation using problemsolving skills (including elimination and collection of organized data) and drawing conclusions. The use of higherlevel thinking skills (synthesis, analysis, and evaluations) is the overall goal. Thinkfinity Partner: Illuminations Grade Span: 3,4,5,6,7,8
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Title: Explorations with Chance
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In this lesson, from Illuminations, students analyze the fairness of certain games by examining the probabilities of the outcomes. The explorations provide opportunities for the learning phases of predicting results, playing the games, and calculating probability ratios.
Standard(s): [MA2015] ALT (912) 41: (+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator). [SMD6]
Subject: Mathematics Title: Explorations with Chance
Description: In this lesson, from Illuminations, students analyze the fairness of certain games by examining the probabilities of the outcomes. The explorations provide opportunities for the learning phases of predicting results, playing the games, and calculating probability ratios. Thinkfinity Partner: Illuminations Grade Span: 9,10,11,12
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Title: Stick or Switch?
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This lesson, from Illuminations, presents a version of a classic gameshow scenario. You pick one of three doors in hopes of winning the prize. The host opens one of the two remaining doors, which reveals no prize, and then asks if you wish to stick or switch. Which choice gives you the best chance to win? Students explore different approaches to this problem including guesses, experiments, computer simulations, and theoretical models.
Standard(s): [MA2015] PRE (912) 50: (+) Define a random variable for a quantity of interest by assigning a numerical value to each event in a sample space; graph the corresponding probability distribution using the same graphical displays as for data distributions. [SMD1]
Subject: Mathematics Title: Stick or Switch?
Description: This lesson, from Illuminations, presents a version of a classic gameshow scenario. You pick one of three doors in hopes of winning the prize. The host opens one of the two remaining doors, which reveals no prize, and then asks if you wish to stick or switch. Which choice gives you the best chance to win? Students explore different approaches to this problem including guesses, experiments, computer simulations, and theoretical models. Thinkfinity Partner: Illuminations Grade Span: 6,7,8,9,10,11,12
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Title: Sticks and Stones Demo
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This student interactive, from an Illuminations lesson, allows students to generate random throws for the game '' Sticks and Stones.'' In the game, three sticks are tossed and a player moves his or her marker according to how the sticks land.
Standard(s): [MA2015] PRE (912) 50: (+) Define a random variable for a quantity of interest by assigning a numerical value to each event in a sample space; graph the corresponding probability distribution using the same graphical displays as for data distributions. [SMD1]
Subject: Mathematics Title: Sticks and Stones Demo
Description: This student interactive, from an Illuminations lesson, allows students to generate random throws for the game '' Sticks and Stones.'' In the game, three sticks are tossed and a player moves his or her marker according to how the sticks land. Thinkfinity Partner: Illuminations Grade Span: 3,4,5,6,7,8
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Title: Sticks and Stones
Description:
In this Illuminations lesson, students play Sticks and Stones, a game based on the Apache game Throw Sticks, which was played at multination celebrations. Students collect data, investigate the likelihood of various moves, and use basic ideas of expected value to determine the average number of turns needed to win a game.
Standard(s): [MA2015] PRE (912) 50: (+) Define a random variable for a quantity of interest by assigning a numerical value to each event in a sample space; graph the corresponding probability distribution using the same graphical displays as for data distributions. [SMD1]
Subject: Mathematics Title: Sticks and Stones
Description: In this Illuminations lesson, students play Sticks and Stones, a game based on the Apache game Throw Sticks, which was played at multination celebrations. Students collect data, investigate the likelihood of various moves, and use basic ideas of expected value to determine the average number of turns needed to win a game. Thinkfinity Partner: Illuminations Grade Span: 3,4,5,6,7,8
Thinkfinity Learning Activities
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Title: Fire
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In this student interactive, from Illuminations, students can see the results of a fire if a forest is densely planted in a rectangular grid. Students are able to choose a starting place for the fire and enter the probability that a given tree will burn.
Standard(s):
Subject: Mathematics Title: Fire
Description: In this student interactive, from Illuminations, students can see the results of a fire if a forest is densely planted in a rectangular grid. Students are able to choose a starting place for the fire and enter the probability that a given tree will burn. Thinkfinity Partner: Illuminations Grade Span: 3,4,5,6,7,8,9,10,11,12

