ALEX Lesson Plans
Subject: Mathematics (3) Title: Roll 'N Round to Win
Description: This lesson is a handson, gamebased lesson. It should be part of a larger unit of study on number sense, estimation, and/or place value. The lesson involves students in a gamebased activity which gives them a concrete understanding of the relationship between number values, place value, and the accepted mathematical rule for rounding numbers.
This is a College and CareerReady Standards showcase lesson plan.
Subject: Mathematics (3  4), or Technology Education (3  5) Title: Are We There Yet?
Description: In this lesson, students will work collaboratively to solve subtraction word problems. Students will solve distance word problems to find the difference between any 3digit number and 1,000.
Subject: Mathematics (3) Title: Why DO we Carry the One?
Description: The students will critically think through the traditional algorithm for addition and compare to an alternative strategy.
Subject: English Language Arts (5), or Mathematics (3  5), or Technology Education (3  5) Title: Fun with Problem Solving
Description: The object of this lesson is to teach students that problem solving can be interesting and fun. It is important to pay attention to what is asked and information that is in the problem.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.
Subject: Character Education (K  12), or Mathematics (3  4) Title: Estimation Station
Description: During this lesson students will learn the difference between estimation and guessing. Knowing how to estimate is an essential skill that will help students determine approximate totals as well as check the reasonableness of their answer to a problem. After listening to the book Betcha by Stuart J. Murphy, the students will be given opportunities to practice the strategies that are presented. This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.
Subject: Mathematics (3  4) Title: Number Clues
Description: This lesson allows students to observe and participate in problem solving activites involving mystery numbers, clues, and characteristics of numbers.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.
Subject: English Language Arts (2), or Mathematics (K  3), or Technology Education (K  2) Title: "No More Money Trouble"
Description: This lesson will allow students to identify and count money. They will enjoy playing with coins that look like real money. This lesson is guaranteed to motivate students through the use of handson and cooperative group activities. This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.
Subject: English Language Arts (6), or Mathematics (3  5) Title: "All in the Family"
Description: A cooperative unit where students work together and use a variety of math skills to establish budgets and compare and compute the best buys. Students will continue practicing their writing skills by writing thank you notes to local merchants.
Subject: Mathematics (3  4), or Technology Education (3  5) Title: Quest for The Rajah's Rice
Description: After reading The Rajah's Rice, a mathematical folktale by Dave Barry, students will complete a WebQuest. The WebQuest includes a compare/contrast activity, a recipe activity, and opportunities for more extensions related to the story.
Subject: Mathematics (3  4), or Technology Education (3  5) Title: "Hanging Out the Laundry" with Place Value
Description: As an introduction to the thousands place in place value, students will first practice with place value mats and base ten blocks. Then students will play "hanging out the laundry" for more practice with place value. Additional practice can be gained by accessing the website provided.
Subject: Mathematics (3  4) Title: ThreeDigit Subtraction
Description: This lesson uses technology and literature to teach subtraction of threedigit numbers, including subtraction across zeros.
Thinkfinity Lesson Plans
Subject: Mathematics,Professional Development Title: Communicating about Mathematics Using Games
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Description: The mathematical game in this fourlesson unit from Illuminations fosters mathematical communication as students explain and justify their moves to one another. In addition, the game motivates students and engages them in thinking about and applying concepts and skills. Thinkfinity Partner: Illuminations Grade Span: 3,4,5
Subject: Mathematics Title: Electronic Abacus
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Description: This student interactive, from Illuminations, explores the use of an abacus model for representing numbers and for performing addition. Students can work through several different activities, all of which explore addition. Thinkfinity Partner: Illuminations Grade Span: K,PreK,1,2,3,4,5
Subject: Mathematics Title: Number Cruncher
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Description: This tool, created by Science NetLinks, challenges students to consider mathematical equations to get from one number to another in a math maze. Students use a series of addition, subtraction, and multiplication equations to reach their goal. From here you can access a review of this resource for grades 38. You can access reviews for additional grades and benchmarks using the navigation links at the top of the review. Thinkfinity Partner: Science NetLinks Grade Span: 3,4,5,6,7,8
Subject: Mathematics Title: Number and Operations Web Links
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Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites. Thinkfinity Partner: Illuminations Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12
Subject: Mathematics Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
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Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations. Thinkfinity Partner: Illuminations Grade Span: 3,4,5
Subject: Mathematics Title: Primary Krypto
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Description: This student interactive, from Illuminations, allows students to practice addition, subtraction, multiplication and addition in a fun environment. In the game of Krypto, students combine numbers with mathematical operations to obtain a target number. Thinkfinity Partner: Illuminations Grade Span: K,PreK,1,2,3,4,5,6,7,8

