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ALEX Lesson Plans


Subject: Mathematics (4)
Title: Let's Go Shopping
Description: Students will be given a task card stating how to spend a certain amount of money. Students must look through sale papers, find the items to purchase, add the totals, multiply quantities, subtract from the total, and write a check to purchase the items. This is a College- and Career-Ready Standards showcase lesson plan.


Subject: Mathematics (4)
Title: Explorations in Place Value
Description: Explorations in Place Value is an interactive math mini-unit that incorporates the use of children’s literature, mathematical learning stations, and small group instructional strategies to reinforce basic principles of place value and to teach students about writing large numbers in expanded notation.    This lesson plan was created by exemplary Alabama Math Teachers through the AMSTI project. 


Subject: Mathematics (4 - 5)
Title: Area Model of Multiplication Using Base 10 Manipulatives
Description: Students will use base 10 manipulatives to build a rectangular array to represent double digit multiplication. Students will make the connection between the standard algorithm and the rectangular array.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.


Subject: Mathematics (3 - 4)
Title: Are Your Numbers Round?
Description: Students will use a variety of activities and games to learn how to round numbers.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.


Subject: English Language Arts (4), or Mathematics (3 - 5), or Science (4), or Technology Education (3 - 5)
Title: Inner and Outer Planets
Description: As part of the space unit, students will learn about the physical and chemical components of the planets. The students will compare the planets in list form. It will also incorporate math by using measurement and numerical order.This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project funded by the Malone Family Foundation.


Subject: Mathematics (3 - 4), or Technology Education (3 - 5)
Title: "Hanging Out the Laundry" with Place Value
Description: As an introduction to the thousands place in place value, students will first practice with place value mats and base ten blocks. Then students will play "hanging out the laundry" for more practice with place value. Additional practice can be gained by accessing the website provided.


Subject: Mathematics (3 - 4), or Technology Education (3 - 5)
Title: Shopping for a Place Value!
Description: During this lesson, students will have the opportunity to explore the world of rounding. Students will use the real estate market to help them learn how to round to the nearest hundred thousand. Students will get to create their own real estate advertisement and navigate the Internet to learn about rounding.


Thinkfinity Lesson Plans


Subject: Mathematics
Title: The Variable Machine      Add Bookmark
Description: This Illuminations lesson provides an introduction to the use of variables. Students explore the idea of variable as a symbol that can stand for any member of a set of numbers, and they substitute numbers for variables (letters) to discover unknown values.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



Subject: Mathematics
Title: Number and Operations Web Links      Add Bookmark
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Thinkfinity Partner: Illuminations
Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12



Subject: Mathematics
Title: Communicating about Mathematics Using Games: Playing Fraction Tracks      Add Bookmark
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
Thinkfinity Partner: Illuminations
Grade Span: 3,4,5



Subject: Mathematics
Title: Further Investigating Greater Than, Less Than, and Equal To      Add Bookmark
Description: Students build upon their understanding of greater than, less than, and equal to by observing quantity and making comparison using varied instructional materials. The fish cut-out, with its mouth open, represents the greater than or less than symbol; the clam cut-out represents the equal to symbol. Using fish lips as a transition point, children will apply their understanding of greater, less, and equal to the standard symbols as the teacher introduces symbolic notation at an developmentally appropriate level.
Thinkfinity Partner: Illuminations
Grade Span: K,PreK,1,2



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