ALEX Lesson Plans
Subject: Mathematics (5  7), or Technology Education (6  8) Title: Ping Pong Madness
Description: In this lesson, students will use their knowledge of 3D shapes to create packages for ping pong balls. They must create small, medium and large packages that are cost effective and stack easily. They will make nets of the their packages and find the volume and surface area of each. Students will present the information using a multimedia presentation and a spreadsheet software. This lesson plan was created as a result of the Girls Engaged in Math and Science University, GEMSU Project.
Thinkfinity Lesson Plans
Subject: Mathematics Title: Cubes
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Description: This student interactive, from Illuminations, helps students explore the volume of a box based on the amount of unit cubes that can fit inside of it. They are prompted to come up with a rule for determining the volume of a box when its width, depth, and height are known. Thinkfinity Partner: Illuminations Grade Span: 3,4,5
Subject: Mathematics Title: Cylinders and Scale
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Description: This lesson, from Science NetLinks, teaches students that most things have builtin limits in scale, but that knowing something's extreme limits of scale can be revealing. It is designed to build upon students ability to build structures and to learn about mathematical and engineering relationships like length, area, and volume. Students discover that they can measure very large or very small objects if they understand and implement certain principles. Thinkfinity Partner: Science NetLinks Grade Span: 3,4,5
Subject: Mathematics Title: Number and Operations Web Links
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Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites. Thinkfinity Partner: Illuminations Grade Span: K,1,2,3,4,5,6,7,8,9,10,11,12
Subject: Mathematics Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
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Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This eexample from Illuminations contains an interactive version of a game that can be used in the grades 35 classroom to support students' learning about fractions. eMath Investigations are selected eexamples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The eexamples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the eexamples are natural companions to the iMath investigations. Thinkfinity Partner: Illuminations Grade Span: 3,4,5

