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40 Webtools for the Classroom: Episode 3

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This podcast is part of the series: 40 Webtools for the Classroom


Janice Newlin


Auburn University Montgomery

St. Paul's Lutheran School, Cullman, AL


This series of podcasts will introduce you to some of the best web 2.0 tools you can use in your classroom to foster creativity, communication and collaboration.

Length: 14:26

Content Areas: Technology Education

Alabama Course of Study Alignments and/or Professional Development Standard Alignments:

TC2 (K-2)
7. Use digital tools to access and retrieve information.
Examples: online libraries, multimedia dictionaries, search engines, directories
  • Evaluating accuracy of digital content
  • Example: determining fact versus opinion
    TC2 (K-2)
    8. Use digital environments to exchange ideas with individuals or groups.
    Examples: other states, other countries
  • Producing digital works collaboratively
  • Examples: developing shared writing projects, creating language experience stories
    TC2 (K-2)
    9. Identify digital tools used for problem solving.
    Examples: spell check, digital graphic organizers, electronic drawing programs, simulation software
    TC2 (K-2)
    10. Design original works using digital tools.
    Examples: tools—digital drawing tools, music software, word processing software, digital cameras
    TC2 (3-5)
    10. Use digital environments to collaborate and communicate.
    Examples: publishing online journals, sharing presentations, contributing to online discussions, communicating with experts
  • Producing digital works collaboratively
  • Examples: developing shared writing projects and group multimedia projects
    TC2 (3-5)
    11. Use digital tools to analyze authentic problems.
    Examples: electronic graphing tools, concept-mapping software
    TC2 (3-5)
    12. Create a product using digital tools.
    Examples: products—digital story, podcast, digital artwork
    TC2 (6-8)
    12. Use digital tools to communicate and collaborate at all levels from interpersonal to global.
    Examples: instant messages, e-mail, blogs, wikis, collaborative authoring tools, online learning communities
  • Demonstrating digital file transfer
  • Examples: attaching, uploading, downloading
    TC2 (6-8)
    14. Use digital tools to generate new ideas, products, or processes.
    Examples: ideas—predictions, trends
    products—animation, video
    processes—models, simulations
    TC2 (9-12) Computer Applications
    12. Use digital tools to publish curriculum-related content.
    Examples: Web page authoring software, coding software, wikis, blogs, podcasts
    TC2 (9-12) Computer Applications
    13. Demonstrate collaborative skills using curriculum-related content in digital environments.
    Examples: completing assignments online; interacting with experts and peers in a structured, online learning environment
    TC2 (9-12) Computer Applications
    14. Use digital tools to defend solutions to authentic problems.
    Example: disaggregating data electronically

    AQTS_3.D.1: Technology [Knowledge of available and emerging technologies that support the learning of all students.]
    AQTS_3.D.2: Technology [Knowledge of the wide range of technologies that support and enhance instruction, including classroom and school resources as well as distance learning and online learning opportunities.]
    AQTS_3.D.3: Technology [Ability to integrate technology into the teaching of all content areas.]
    AQTS_3.D.4: Technology [Ability to facilitate students' individual and collaborative use of technology, including classroom resources as well as distance and online learning opportunities when available and appropriate.]

    National/Other Standards:

    1. Facilitate and Inspire Student Learning and Creativity
    2. Design and Develop Digital-Age Learning Experiences and Assessments
    3. Model Digital-Age Work and Learning
    4. Promote and Model Digital Citizenship and Responsibility
    5. Engage in Professional Growth and Leadership


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