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Learning Resource Type

Classroom Resource

Computer Science Discoveries Unit 3 Chapter 2 Lesson 22: Project - Design a Game (18-19)

Subject Area

Digital Literacy and Computer Science

Grade(s)

6, 7, 8

Overview

The class plans and builds original games using the project guide from the previous two lessons. Working individually or in pairs, the class plans, develops, and gives feedback on the games. After incorporating the peer feedback, the class shares out the completed games.

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    DLCS18.6.3

    Create pseudocode that uses conditionals.

    Unpacked Content

    UP:DLCS18.6.3

    Vocabulary

    • pseudocode
    • conditionals

    Knowledge

    Students know:
    • that conditional statements provide options for how a process is completed.

    Skills

    Students are able to:
    • communicate a process and its available yes/no or true/false options.

    Understanding

    Students understand that:
    • conditionals are limited to options that are either true or false.

    DLCS18.6.30

    Discuss and apply the components of the problem-solving process.

    Unpacked Content

    UP:DLCS18.6.30

    Vocabulary

    • problem-solving process

    Knowledge

    Students know:
    • when solving problems, one should identify the problem, identify possible solutions, evaluate to select a best solution, implement the solution, evaluate the solution and/or seek feedback.

    Skills

    Students are able to:
    • identify a problem.
    • identify possible solutions.
    • evaluate to select a best solution.
    • implement a solution.
    • evaluate a solution.
    • seek feedback.
    • revise an artifact based on feedback.

    Understanding

    Students understand that:
    • problem-solving is a process that can take multiple iterations.

    DLCS18.6.5

    Identify algorithms that make use of sequencing, selection or iteration.

    Unpacked Content

    UP:DLCS18.6.5

    Vocabulary

    algorithm sequence selection iteration

    Knowledge

    Students know:
    • differences between the three basic programming structures.

    Skills

    Students are able to:
    • explain the differences in sequencing, selection, and iteration.

    Understanding

    Students understand that:
    • differences exist in sequencing, selection, and iteration.

    DLCS18.7.16

    Construct content designed for specific audiences through an appropriate medium.

    Unpacked Content

    UP:DLCS18.7.16

    Knowledge

    Students know:
    • how to select and design an appropriate medium to display designed content.

    Skills

    Students are able to:
    • select the best medium for the content design.

    Understanding

    Students understand that:
    • while many mediums exist, it is best to select the one most appropriate to your intended audience.

    DLCS18.7.2

    Create complex pseudocode using conditionals and Boolean statements.

    Unpacked Content

    UP:DLCS18.7.2

    Vocabulary

    • pseudocode
    • conditional
    • Boolean statement

    Knowledge

    Students know:
    • that Boolean logic combined with conditional statements make for complex and powerful programs.

    Skills

    Students are able to:
    • use Boolean logic combined with conditional statements to create complex pseudocode or a program.

    Understanding

    Students understand that:
    • questions in conditionals are what makes programs more complex.

    DLCS18.7.3

    Create algorithms that demonstrate sequencing, selection or iteration.

    Unpacked Content

    UP:DLCS18.7.3

    Vocabulary

    • algorithm
    • sequence
    • selection
    • iteration

    Knowledge

    Students know:
    • how to use the programming structures to create algorithms and how many algorithms make use of all three programming structures.

    Skills

    Students are able to:
    • create and recognize various programming structures found in algorithms.

    Understanding

    Students understand that:
    • each structure sequencing, selections, and iterations have a purpose.

    DLCS18.7.4

    Design a complex algorithm that contains sequencing, selection or iteration.

    Unpacked Content

    UP:DLCS18.7.4

    Vocabulary

    • algorithm
    • sequence
    • selection
    • iteration

    Knowledge

    Students know:
    • how to use the programming structures to design complex algorithms that make use of all three programming structures sequencing, selections, and iterations.

    Skills

    Students are able to:
    • design complex algorithms using the various programming structures found in algorithms.

    Understanding

    Students understand that:
    • complex algorithms contain sequencing, selections, and iterations.

    DLCS18.7.5

    Solve a complex problem using computational thinking.

    Unpacked Content

    UP:DLCS18.7.5

    Vocabulary

    • computational thinking

    Knowledge

    Students know:
    • smaller tasks are easier to solve than complex problems.
    • that trends in data can also speed up the problem-solving process.

    Skills

    Students are able to:
    • abstract portions of the problem and focus on smaller tasks to aid in solving a complex problem.

    Understanding

    Students understand that:
    • complex problems can be overwhelming.
    • by decomposing the complex problem into simpler problems, a solution is easier to reach.

    DLCS18.7.6

    Create and organize algorithms in order to automate a process efficiently.

    Unpacked Content

    UP:DLCS18.7.6

    Vocabulary

    • algorithm

    Knowledge

    Students know:
    • algorithms can be used to automate a process efficiently.

    Skills

    Students are able to:
    • use search and sort algorithms to automate organizing a set.

    Understanding

    Students understand that:
    • algorithms organized and applied to the appropriate task can significant increase proficiency.

    DLCS18.8.29

    Create an artifact to solve a problem using ideation and iteration in the problem-solving process.

    Unpacked Content

    UP:DLCS18.8.29

    Vocabulary

    • ideation
    • iteration
    • problem-solving process

    Knowledge

    Students know:
    • that problem solving is a process to find the best solution.
    • that through ideation and iteration, the final product or artifact may be a more polished or appropriate solution.

    Skills

    Students are able to:
    • gather initial data about a topic.
    • informally propose a solution.
    • gather feedback on informal proposal.
    • design a solution to a chosen problem.

    Understanding

    Students understand that:
    • problem-solving is a process.
    • products or artifacts may undergo many revisions after data is reviewed and feedback is received.

    DLCS18.8.3

    Create an algorithm using a programming language that includes the use of sequencing, selections, or iterations.

    Unpacked Content

    UP:DLCS18.8.3

    Vocabulary

    • algorithm
    • sequence
    • selection
    • iteration

    Knowledge

    Students know:
    • how to use a programming language to create algorithms that make use of sequencing, selections, or iterations.

    Skills

    Students are able to:
    • create programs to make use of sequencing, selections, or iterations.

    Understanding

    Students understand that:
    • each programming language has a unique way of making use of sequencing, selections, and iterations in algorithms.

    DLCS18.8.7

    Create a program that includes selection, iteration, or abstraction, and initializes, and updates, at least two variables.

    Unpacked Content

    UP:DLCS18.8.7

    Vocabulary

    • selection
    • iteration
    • abstraction
    • initialize
    • variables

    Knowledge

    Students know:
    • how to write a program that includes selection, iteration, abstraction, initialization, and updates variables.

    Skills

    Students are able to:
    • write a program that includes foundational programming concepts
    • selection, iteration, abstraction, initialization, and updating variables.

    Understanding

    Students understand that:
    • they have the ability to create and design programs they may have never considered themselves able to do so.
    Link to Resource

    CR Resource Type

    Lesson/Unit Plan

    Resource Provider

    Code.org
    Accessibility
    License

    License Type

    Custom
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