Work in Progress
Please pardon our progress while we refine the look and functionality of our new ALEX site! You can still access the old ALEX site at If you would like to share feedback or have a question for the ALEX Team, you can use the contact form here, or email us directly at

Learning Resource Type

Classroom Resource

How Technology Makes You Feel

Subject Area

Digital Literacy and Computer Science




This foundational digital citizenship lesson challenges kids to pay attention to their feelings while using tech. With an engaging emoji game, students learn practical strategies for managing their feelings -- good, bad, and everything in between.

Students will be able to:
  • recognize the different kinds of feelings they can have when using technology.
  • know what to do when they don't have a good feeling when using technology.

Users will need a free account to access this content. 

    Digital Literacy and Computer Science (2018) Grade(s): 1

    Identify, demonstrate, and apply personal safe use of digital devices.

    Unpacked Content

    Unpacked Content



    • personal information


    Students know:
    • how to use devices responsibly.
    • how to use software responsibly.
    • how to explain internet safety rules.


    Students are able to:
    • demonstrate responsible uses of devices such as keeping them clean, correct methods for use guided by an adult.
    • demonstrate responsible uses of software guided by an adult.
    • explain why safety is important when using computing devices and the internet.


    Students understand that:
  • they must use and care for equipment carefully.
  • they should use software that an adult has approved.
  • rules are important to follow when using a computer for their safety.
  • Digital Literacy and Computer Science (2018) Grade(s): 1

    Identify appropriate and inappropriate behaviors for communicating in a digital environment.

    Unpacked Content

    Unpacked Content



    • cyberbullying


    Students know:
    • that speaking, writing, or behaving unkindly in a digital environment is bullying.
    • taking turns is polite.


    Students are able to:
    • take turns.
    • speak, write, and behave respectfully toward others and their work in a digital environment.


    Students understand that:
    • kind and respectful behavior in a digital environment is very much like that out of the digital environment.
    Link to Resource

    CR Resource Type

    Lesson/Unit Plan

    Resource Provider


    Resource Provider other

    Common Sense Media

    License Type