ALEX Resources

Narrow Results:
Lesson Plans (2) A detailed description of the instruction for teaching one or more concepts or skills. Learning Activities (2) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill.


ALEX Lesson Plans  
   View Standards     Standard(s): [DLIT] (7) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (7) 5 :
R5) Locate and curate information from digital sources to answer research questions.

[TC2] (6-8) 5 :
5 ) Use basic features of word processing, spreadsheets, databases, and presentation software.

Examples: word processing—reports, letters, brochures

-  spreadsheets—discovering patterns, tracking spending, creating budgets

-  databases—contact list of addresses and telephone numbers

-  presentation software—slideshow

[TC2] (6-8) 6 :
6 ) Select specific digital tools for completing curriculum-related tasks.

Examples: spreadsheet for budgets, word processing software for essays, probes for data collection

[TC2] (6-8) 9 :
9 ) Practice responsible and legal use of technology systems and digital content.

Examples: avoiding plagiarism; complying with acceptable-use policies, copyright laws, and fair use standards; recognizing secure Web sites

•  Identifying examples of computer crime and related penalties
Examples: computer crime—phishing, spoofing, virus and worm dissemination, cyberbullying

-  penalties—fines, incarceration

•  Citing sources of digital content
[TC2] (6-8) 11 :
11 ) Use digital tools and strategies to locate, collect, organize, evaluate, and synthesize information.

Examples: locating—Boolean searches, graphic organizers, spreadsheets, databases

-  collecting—probeware, graphing calculators

-  organizing—graphic organizers, spreadsheets

-  evaluating—reviewing publication dates, determining credibility

-  synthesizing—word processing software, concept-mapping software

[SS2010] CIV (7) 6 :
6 ) Explain the importance of juvenile, adult, civil, and criminal laws within the judicial system of the United States.

•  Explaining rights of citizens as guaranteed by the Bill of Rights under the Constitution of the United States
•  Explaining what is meant by the term rule of law
•  Justifying consequences of committing a civil or criminal offense
•  Contrasting juvenile and adult laws at local, state, and federal levels (Alabama)
[DLIT] (7) 22 :
16) Construct content designed for specific audiences through an appropriate medium.

Examples: Design a multi-media children's e-book with an appropriate readability level.

Subject: Digital Literacy and Computer Science (7), or Social Studies (7), or Technology Education (6 - 8)
Title: Read All About It! Supreme Court Case Makes Headlines!
Description:

This is a project to conclude the study of the Judicial Branch of our government. The students, working in pairs, will be assigned a landmark Supreme Court case to research in a computer lab setting. They will then construct a one-page newsletter on the case which will include a summary of the case, two pictures, a short biography on one of the justices on the Court at that time, and an editorial describing their reaction to the case.




   View Standards     Standard(s): [DLIT] (7) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[TC2] (6-8) 2 :
2 ) Publish digital products that communicate curriculum concepts.

Examples: Web pages, videos, podcasts, multimedia presentations

[TC2] (6-8) 5 :
5 ) Use basic features of word processing, spreadsheets, databases, and presentation software.

Examples: word processing—reports, letters, brochures

-  spreadsheets—discovering patterns, tracking spending, creating budgets

-  databases—contact list of addresses and telephone numbers

-  presentation software—slideshow

[TC2] (6-8) 6 :
6 ) Select specific digital tools for completing curriculum-related tasks.

Examples: spreadsheet for budgets, word processing software for essays, probes for data collection

[TC2] (6-8) 7 :
7 ) Demonstrate correct keyboarding techniques.

[TC2] (6-8) 13 :
13 ) Use digital tools to formulate solutions to authentic problems.

Examples: electronic graphing tools, probes, spreadsheets

[SS2010] CIV (7) 8 :
8 ) Appraise the relationship between the consumer and the marketplace in the economy of the United States regarding scarcity, opportunity cost, trade-off decision making, and the stock market.

•  Describing effects of government policies on the free market
•  Identifying laws protecting rights of consumers and avenues of recourse when those rights are violated
•  Comparing economic systems, including market, command, and traditional
[SS2010] CIV (7) 9 :
9 ) Apply principles of money management to the preparation of a personal budget that addresses housing, transportation, food, clothing, medical expenses, insurance, checking and savings accounts, loans, investments, credit, and comparison shopping.

Subject: Digital Literacy and Computer Science (7), or Social Studies (7), or Technology Education (6 - 8)
Title: Personal Economics
Description:

Students will be able to explain the various services available to protect consumer rights. They will develop a PowerPoint presentation in their student achievement teams which contains the required information along with a question section. This presentation will then be used in class for a review activity prior to testing.




ALEX Learning Activities  
   View Standards     Standard(s): [HUM] ED02 (7) 6 :
6 ) Compare positive and negative peer pressure.

Examples: positive—involving friends in community service, tutoring peers

-  negative—bullying, teasing, gossiping

•  Determining causes of teen conflict
[TC2] (6-8) 6 :
6 ) Select specific digital tools for completing curriculum-related tasks.

Examples: spreadsheet for budgets, word processing software for essays, probes for data collection

[TC2] (6-8) 14 :
14 ) Use digital tools to generate new ideas, products, or processes.

Examples: ideas—predictions, trends

-  products—animation, video

-  processes—models, simulations

[DLIT] (5) 2 :
R2) Recognize and demonstrate age-appropriate responsible use of digital devices and resources as outlined in school/district rules.

[DLIT] (5) 16 :
10) Identify appropriate and inappropriate uses of communication technology and discuss the permanence of actions in the digital world.

Subject: Human Services (7), Technology Education (6 - 8), Digital Literacy and Computer Science (5)
Title: Bullying is Never OK
Description:

iMovie will be used to create a podcast (audio, video, and pictures) explaining why bullying is unacceptable and how students may prevent or intervene.




   View Standards     Standard(s): [TC2] (6-8) 14 :
14 ) Use digital tools to generate new ideas, products, or processes.

Examples: ideas—predictions, trends

-  products—animation, video

-  processes—models, simulations

[TC2] (6-8) 9 :
9 ) Practice responsible and legal use of technology systems and digital content.

Examples: avoiding plagiarism; complying with acceptable-use policies, copyright laws, and fair use standards; recognizing secure Web sites

•  Identifying examples of computer crime and related penalties
Examples: computer crime—phishing, spoofing, virus and worm dissemination, cyberbullying

-  penalties—fines, incarceration

•  Citing sources of digital content
[TC2] (6-8) 6 :
6 ) Select specific digital tools for completing curriculum-related tasks.

Examples: spreadsheet for budgets, word processing software for essays, probes for data collection

[TC2] (6-8) 12 :
12 ) Use digital tools to communicate and collaborate at all levels from interpersonal to global.

Examples: instant messages, e-mail, blogs, wikis, collaborative authoring tools, online learning communities

•  Demonstrating digital file transfer
Examples: attaching, uploading, downloading

[DLIT] (6) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (7) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (7) 22 :
16) Construct content designed for specific audiences through an appropriate medium.

Examples: Design a multi-media children's e-book with an appropriate readability level.

[DLIT] (7) 23 :
17) Publish content to be available for external feedback.

[DLIT] (8) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (8) 22 :
16) Present content designed for specific audiences through an appropriate medium.

Example: Create and share a help video for a senior's center that provides tips for online safety.

Subject: Technology Education (6 - 8), Digital Literacy and Computer Science (6 - 8)
Title: Digital Art Project Resource Page
Description:

This online flyer was created as a graphics resource for a digital art project. The flyer contains photos and examples that students may use when creating their digital art projects.




ALEX Learning Activities: 2

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