# ALEX Resources

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 Lesson Plans (10) Informational Materials (1) Interactives/Games (2) Learning Activities (1)

ALEX Lesson Plans
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Subject: Mathematics (3), or Technology Education (3 - 5)
Title: Fast Track to Multiplication Facts
Description: In this lesson, students will learn how to use tricks to master multiplication facts. Students will be introduced to the only 15 facts they must know to master multiplication facts through 9X11 with the prerequisite that they know the 0's,2's,5's,10's, and 11's.

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Subject: Mathematics (1 - 3), or Technology Education (3 - 5)
Title: Multiplication Facts, Facts, Facts and Some Reese's Pieces for Snack!!
Description: This lesson teaches the basic math multiplication facts in a fun way so that students will want to remember them. Knowledge of all multiplication facts will help with learning subsequent skills in longer multiplication, division, fractions, etc.

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Subject: Mathematics (3 - 5), or Technology Education (3 - 5)
Title: Happy Trails
Description: Math can be experienced everywhere and every day. During this lesson, students become active learners while discovering and sharing the mathematics existing in their everyday environment. Students explore the school and create mathematical problems using different concepts relating to what they find.

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Subject: English Language Arts (3), or Mathematics (3)
Title: A Math and Language Arts lesson: Introduction to Division
Description: The lesson will help students develop an initial understanding of division and clarify how the four operations of addition, subtraction, multiplication, and division relate to and are separate from each other. The lesson begins with a brainstorming discussion which builds background and fosters comprehension. A big book, The Doorbell Rang, by Pat Hutchins, is used along with manipulatives to provide instruction at concrete and pictorial levels. Students will demonstrate what they have learned by writing a short story incorporating simple division.

Thinkfinity Lesson Plans
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Subject: Language Arts,Mathematics
Title: Multiplying Meanings
Description: In this eight-lesson unit, from Illuminations, students explore the many meanings of multiplication (skip counting, repeated addition, sets, arrays, number line, cross products of sets and balanced equations). They also learn about the order property, the multiplicative inverse and the results of multiplying by 1 and by 0. In addition, students write story problems in which the operation of multiplication is required. Opportunities to connect with literature are presented in four of the lessons.
Thinkfinity Partner: Illuminations

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Subject: Mathematics
Title: Hopping on the Number Line
Description: In this lesson, one of a multi-part unit from Illuminations, students generate products using the number line model. The order property is also introduced. In the lesson, students are encouraged to predict the products and to answer puzzles involving multiplication.
Thinkfinity Partner: Illuminations

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Subject: Mathematics
Title: Looking for Patterns
Description: This lesson, one of a multi-part unit from Illuminations, focuses on the properties of multiplication. Students skip count, examine multiplication patterns, and explore commutativity.
Thinkfinity Partner: Illuminations

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Subject: Mathematics
Title: Making Your Own Product Game
Description: In this lesson, one of a multi-part unit from Illuminations, students review strategies for playing the Product Game. In this game, players start with a set of given factors and multiply to find the product. Students then work in groups to create their own game boards.
Thinkfinity Partner: Illuminations

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Subject: Mathematics
Title: Finding Products
Description: In this lesson, one of a multi-part unit from Illuminations, students examine the role of commutativity and the multiplicative identity, play a multiplication game, and explore products where one of the factors is 6. They also create a personal multiplication chart.
Thinkfinity Partner: Illuminations

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Subject: Mathematics
Title: Looking for Calculator Patterns
Description: In this lesson, one of a multi-part unit from Illuminations, students use a Web-based calculator to create and compare counting patterns using the constant function feature of the calculator. Making connections between multiple representations of counting patterns reinforces students understanding of this important idea and helps them recall these patterns as multiplication facts.
Thinkfinity Partner: Illuminations

ALEX Learning Activities
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Title: Multiplying Turtle
Digital Tool: Online Video
Digital Tool Description: A woman narrates the steps of two digit by two digit multiplication. It is a slideshow.  This turtle method is an interesting and fun method for kids to learn double digit multiplication.

Thinkfinity Informational Materials
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Subject: Mathematics
Title: Number and Operations Web Links
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Thinkfinity Partner: Illuminations

Thinkfinity Interactive Games
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Subject: Mathematics
Title: Number Cruncher
Description: This tool, created by Science NetLinks, challenges students to consider mathematical equations to get from one number to another in a math maze. Students use a series of addition, subtraction, and multiplication equations to reach their goal. From here you can access a review of this resource for grades 3-8. You can access reviews for additional grades and benchmarks using the navigation links at the top of the review.

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Subject: Mathematics
Title: Communicating about Mathematics Using Games: Playing Fraction Tracks
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
Thinkfinity Partner: Illuminations