**Title:** What's the Question Again?

**Description:**
This lesson focuses on problem solving strategies with word problems that are 2 or more steps. Students are forced through the strategies to focus on the content of a problem before attempting to answer the "question" which tells what they are to solve. Visualization and communication are reinforced throughout the lesson. The strategies are generic. Included are problems for 3rd, 4th, and 5th grade computation. However, these same strategies can be used for all grade levels.
This is a College- and Career-Ready Standards showcase lesson plan.
**Standard(s): **

[MA2015] (5) 16: Solve real-world problems involving multiplication of fractions and mixed numbers, e.g., by using visual fraction models or equations to represent the problem. [5-NF6]

**Subject:**Mathematics (3 - 5)

**Title:**What's the Question Again?

**Description:**This lesson focuses on problem solving strategies with word problems that are 2 or more steps. Students are forced through the strategies to focus on the content of a problem before attempting to answer the "question" which tells what they are to solve. Visualization and communication are reinforced throughout the lesson. The strategies are generic. Included are problems for 3rd, 4th, and 5th grade computation. However, these same strategies can be used for all grade levels. This is a College- and Career-Ready Standards showcase lesson plan.

**Title:** Roll 'N Round to Win

**Description:**
This lesson is a hands-on, game-based lesson. It should be part of a larger unit of study on number sense, estimation, and/or place value. The lesson involves students in a game-based activity which gives them a concrete understanding of the relationship between number values, place value, and the accepted mathematical rule for rounding numbers.
This is a College- and Career-Ready Standards showcase lesson plan.
**Standard(s): **

[MA2015] (3) 11: Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction. [3-NBT2]

**Subject:**Mathematics (3)

**Title:**Roll 'N Round to Win

**Description:**This lesson is a hands-on, game-based lesson. It should be part of a larger unit of study on number sense, estimation, and/or place value. The lesson involves students in a game-based activity which gives them a concrete understanding of the relationship between number values, place value, and the accepted mathematical rule for rounding numbers. This is a College- and Career-Ready Standards showcase lesson plan.

**Title:** Too Much Paper; Too Few Trees?

**Description:**
A common phrase that both teachers and students often hear when using paper is "there goes another tree." In this lesson, students will use various math skills to determine the number of trees we actually use as paper in a school year. Students will also create a clinometer to measure trees, use the Internet to research the paper-making process, and make paper.
**Standard(s): **

[MA2015] (5) 2: Write simple expressions that record calculations with numbers, and interpret numerical expressions without evaluating them. [5-OA2]

**Subject:**Mathematics (3 - 5), or Technology Education (3 - 5)

**Title:**Too Much Paper; Too Few Trees?

**Description:**A common phrase that both teachers and students often hear when using paper is "there goes another tree." In this lesson, students will use various math skills to determine the number of trees we actually use as paper in a school year. Students will also create a clinometer to measure trees, use the Internet to research the paper-making process, and make paper.

**Title:** It’s My Party!

**Description:**
Students will learn the value of money by planning their own birthday party. By using the Internet and a calculator, students will be given the opportunity for a practical real-life opportunity to solve a problem related to money exchange.
**Standard(s): **

[MA2015] (5) 16: Solve real-world problems involving multiplication of fractions and mixed numbers, e.g., by using visual fraction models or equations to represent the problem. [5-NF6]

**Subject:**Mathematics (3 - 5), or Technology Education (3 - 5)

**Title:**It’s My Party!

**Description:**Students will learn the value of money by planning their own birthday party. By using the Internet and a calculator, students will be given the opportunity for a practical real-life opportunity to solve a problem related to money exchange.

**Title:** Measurement Task Cards

**Description:**
This reproducible activity sheet, from an Illuminations lesson, features several measurement-related scenarios to be printed out and cut into task cards, which can then be used to teach measurement concepts or as part of a game.
**Standard(s): **

[MA2015] (3) 23: Solve real-world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters. [3-MD8]

**Subject:**Mathematics

**Title:**Measurement Task Cards

**Description:**This reproducible activity sheet, from an Illuminations lesson, features several measurement-related scenarios to be printed out and cut into task cards, which can then be used to teach measurement concepts or as part of a game.

**Thinkfinity Partner:**Illuminations

**Grade Span:**3,4,5

**Title:** Mathematics and Football: Unit Overview

**Description:**
In this five-lesson unit, from Illuminations, students participate in activities in which they analyze information represented graphically. Students are asked to discuss, describe, read, and write about the graphs and the information they contain. These activities focus on connections between mathematics and football by using the Super Bowl. Students are asked to look at the Super Bowl not just as the big game but as an opportunity to apply mathematics to some interesting problems. This unit includes an individual activity for four different levels plus one for parents to complete with their child at home.
**Standard(s): **

[MA2015] (4) 20: Use the four operations to solve word problems involving distances, intervals of time, liquid volumes, masses of objects, and money, including problems involving simple fractions or decimals, and problems that require expressing measurements given in a larger unit in terms of a smaller unit. Represent measurement quantities using diagrams such as number line diagrams that feature a measurement scale. [4-MD2]

**Subject:**Mathematics

**Title:**Mathematics and Football: Unit Overview

**Description:**In this five-lesson unit, from Illuminations, students participate in activities in which they analyze information represented graphically. Students are asked to discuss, describe, read, and write about the graphs and the information they contain. These activities focus on connections between mathematics and football by using the Super Bowl. Students are asked to look at the Super Bowl not just as the big game but as an opportunity to apply mathematics to some interesting problems. This unit includes an individual activity for four different levels plus one for parents to complete with their child at home.

**Thinkfinity Partner:**Illuminations

**Grade Span:**K,PreK,1,2,3,4,5,6,7,8

**Title:** Growing Patterns

**Description:**
In this lesson, one of a multi-part unit from Illuminations, students use numbers to make growing patterns. They create, analyze, and describe growing patterns and then record them. They also analyze a special growing pattern called Pascal's triangle.
**Standard(s): **

[MA2015] (3) 8: Solve two-step word problems using the four operations. Represent these problems using equations with a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies including rounding. (This standard is limited to problems posed with whole numbers and having whole-number answers; students should know how to perform operations in the conventional order when there are no parentheses to specify a particular order (Order of Operations).) [3-OA8]

**Subject:**Mathematics

**Title:**Growing Patterns

**Description:**In this lesson, one of a multi-part unit from Illuminations, students use numbers to make growing patterns. They create, analyze, and describe growing patterns and then record them. They also analyze a special growing pattern called Pascal's triangle.

**Thinkfinity Partner:**Illuminations

**Grade Span:**3,4,5

**Title:** Order of Operations

**Digital Tool:**
Scholastic **Web Address URL:**
http://studyjams.scholastic.com/studyjams/jams/math/algebra/aorder-of-operations.htm **Standard(s): **

[MA2015] (5) 1: Use parentheses, brackets, or braces in numerical expressions, and evaluate expressions with these symbols. [5-OA1]**Digital Tool Description:** This digital tool explains the order of operations when solving a number sentence with more than one operation. This tool has a song to help students on remembering the order of operations. This digital tool takes the students step by step in solving a number sentence with more than one operations.

**Title:**Order of Operations

**Digital Tool:**Scholastic

**Digital Tool Description:**This digital tool explains the order of operations when solving a number sentence with more than one operation. This tool has a song to help students on remembering the order of operations. This digital tool takes the students step by step in solving a number sentence with more than one operations.

**Title:** Comic Word Problems

**Digital Tool:**
Toondoo Website **Web Address URL:**
http://www.toondoo.com/createToon.do **Standard(s): **

[ELA2015] (3) 38: Demonstrate command of the conventions of Standard English capitalization, punctuation, and spelling when writing. [L.3.2]**Digital Tool Description:** Toondoo is an online comic strip creator. It allows students to drag-drop or click to create comic strips that express their thinking with creativity while demonstrating their originality.

**Title:**Comic Word Problems

**Digital Tool:**Toondoo Website

**Digital Tool Description:**Toondoo is an online comic strip creator. It allows students to drag-drop or click to create comic strips that express their thinking with creativity while demonstrating their originality.

**Title:** Number and Operations Web Links

**Description:**
This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
**Standard(s): **

[MA2015] (5) 26: Classify two-dimensional figures in a hierarchy based on properties. [5-G4]

**Subject:**Mathematics

**Title:**Number and Operations Web Links

**Description:**This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.

**Thinkfinity Partner:**Illuminations

**Grade Span:**K,1,2,3,4,5,6,7,8,9,10,11,12

**Title:** Communicating about Mathematics Using Games: Playing Fraction Tracks

**Description:**
Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
**Standard(s): **

[MA2015] (5) 26: Classify two-dimensional figures in a hierarchy based on properties. [5-G4]

**Subject:**Mathematics

**Title:**Communicating about Mathematics Using Games: Playing Fraction Tracks

**Description:**Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.

**Thinkfinity Partner:**Illuminations

**Grade Span:**3,4,5