# ALEX Resources

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 Lesson Plans (2) Learning Activities (3)

ALEX Lesson Plans
Subject: Digital Literacy and Computer Science (4), or Mathematics (4)
Title: Using Scratch to Create a Multiple Game
Description:

Students will use the free online coding program Scratch to learn the basics of coding and how to use blocks and animations to create a game. Students will create a game to find multiples of a given factor by making a character fly into the correct multiple of the given factor. The student will go through a series of coding steps to create a background, make a character fly, and create the factor and multiple game.

This lesson plan was created as a result of the Girls Engaged in Math and Science, GEMS Project.

Subject: Mathematics (4)
Title: Creative Factor Trees
Description:

Students will explore and review prime and composite numbers. Students will also build a factor tree model by displaying how to write out a prime factorization of a number correctly, how to identify prime and composite numbers, and how to check their results. This hands-on approach allows students to use different mediums and practice their understanding of mathematics.

ALEX Learning Activities
Subject: Mathematics (2 - 4)
Title: Facts Fluency and Problem Solving With Ken Ken
Description:

Ken Ken is a fun and engaging way for students to practice fluency with math facts as well as develop deductive reasoning skills.  This activity presents the game rules to the students and shows them how to choose the correct size and difficulty level to meet their needs.

This activity was created as a result of the ALEX Resource Development Summit.

Subject: Arts Education (4), Social Studies (4), Mathematics (4)
Title: Classroom Quilt
Description:

Students will watch a video on the history of the quilters of Gee's Bend, Alabama. After watching the video and discussing the lifestyle of the citizens of Gee's Bend, the students will create a classroom quilt that reflects their personalities and lifestyles. The class will have to use factor pairs to decide the best way to assemble the quilt.

This activity was created as a result of the Arts COS Resource Development Summit.

Subject: Arts Education (4), Mathematics (4)
Title: Designing a Table to Find Factors
Description:

This learning activity should be done at the end of a lesson on factors and multiples. The teacher will pose a real-world problem that requires the students to create multiple designs for a tabletop using all the factors of 24.  Using virtual manipulatives, students will work individually to create multiple designs for a table using all the factors of 24.

This activity was created as a result of the Arts COS Resource Development Summit.

ALEX Learning Activities: 3