The students will work together to design a magnetic system that can float from one point to another. The students will design a graphic organizer showing the sequence and steps needed to design a Maglev Train system by applying a scientific understanding of the forces between interacting magnets.
This lesson results from a collaboration between the Alabama State Department of Education and ASTA.
Magnets are fun to play with, but how can we use magnets to improve our lives? In this lesson, students explore magnets to determine their strength, polarity, and how they attract and repel each other. Then they use the engineering design process to create inventions that use magnets to accomplish a task.
Students use the engineering design process to create a magnetic train in this lesson plan created by teacher Heather Rizzo.
Magnetism is a force that causes objects to attract or repel each other. An object's magnetic force is how strong that attraction is. Magnetic fields are the areas where the magnetic force will work. Magnets also have opposite poles, negative and positive. Remember, opposites attract!
The classroom resource provides a slide show that will introduce magnets, magnetic fields, and magnetic forces. This resource can provide background information for students before they create their own models and conduct their own investigations. There is also a short test that can be used to assess students' understanding.
Meet a clingy red-eyed tree frog with a magnetic personality as you learn about magnets, magnetic forces, and how magnets make things move. Use main ideas and key phrases to help you read. Then, invent your own amazing magnet technology for the future.
This Robots 3D Activity Guide includes instructions on how to compile materials to create your own robotics kit. It uses hands-on activities that we use every day and easily found items. Customize your kit to fit particular grades, education standards, or topics, such as electricity and circuits; actuators, mobility and sensors; simple machines and gears; programming and operation; and real-world application.