ALEX Resources

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Learning Activities (2) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill.


ALEX Learning Activities  
   View Standards     Standard(s): [TC2] (0-2) 10 :
10 ) Design original works using digital tools.

Examples: tools—digital drawing tools, music software, word processing software, digital cameras

[DLIT] (0) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (0) 18 :
12) Use a variety of digital devices, in both independent and collaborative settings.

Examples: Interactive boards, tablets, laptops, other handheld devices.

[DLIT] (0) 19 :
13) Use a design process in a guided setting to create an artifact or solve a problem.

Example: Problem - understanding locations on the school campus. Solution - draw paper or digital maps of the school.

[DLIT] (1) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (1) 23 :
17) Use digital devices with a variety of operating systems.

Examples: Interactive boards, tablets, laptops, other handheld devices

[DLIT] (2) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

Subject: Technology Education (K - 2), Digital Literacy and Computer Science (K - 2)
Title: Beginning of School Introductions
Description:

This tool will be used to allow the students to introduce themselves by creating a background and allowing the sock puppet to speak for them.  They will also include voice to tell a little about themselves.




   View Standards     Standard(s): [TC2] (0-2) 10 :
10 ) Design original works using digital tools.

Examples: tools—digital drawing tools, music software, word processing software, digital cameras

[TC2] (0-2) 8 :
8 ) Use digital environments to exchange ideas with individuals or groups.

Examples: other states, other countries

•  Producing digital works collaboratively
Examples: developing shared writing projects, creating language experience stories

[DLIT] (0) 8 :
2) Demonstrate use of input devices.

Examples: Mouse, touch screen, keyboard.

[DLIT] (0) 13 :
7) Locate letters and numbers on the keyboard.

[DLIT] (1) 16 :
10) Identify an appropriate tool to complete a task when given guidance and support.

Examples: Choosing a word processing tool to write a story, choosing a spreadsheet for a budget.

[DLIT] (1) 23 :
17) Use digital devices with a variety of operating systems.

Examples: Interactive boards, tablets, laptops, other handheld devices

Subject: Technology Education (K - 2), Digital Literacy and Computer Science (K - 1)
Title: My Number Thoughts
Description:

This word cloud generator will provide an engagement activity for ALEX Lesson # 32258 It's Number Time.

This online word cloud generator is appropriate for second grade students.




ALEX Learning Activities: 2

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