ALEX Resources

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Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill.

ALEX Learning Activities  
   View Standards     Standard(s): [TC2] (3-5) 2 :
2 ) Use various technology applications, including word processing and multimedia software.

•  Using navigational features commonly found in technology applications
•  Identifying digital file types
[TC2] (3-5) 12 :
12 ) Create a product using digital tools.

Examples: products—digital story, podcast, digital artwork

[ELA2015] (4) 3 :
3 ) Describe in depth a character, setting, or event in a story or drama, drawing on specific details in the text (e.g., a character's thoughts, words, or actions). [RL.4.3]

[DLIT] (4) 23 :
17) Demonstrate an appropriate level of proficiency in performing tasks using a range of digital devices.

Examples: Collect and record data, print, use send command, connect to Internet, or search; use probes, sensors, printers, robots, or computers.

[DLIT] (4) 24 :
18) Create a simple digital model of a system, individually and collaboratively, and explain what the model shows and does not show.

Examples: Create a model of the water cycle and indicate that it shows how precipitation forms but does not indicate how pesticides get into rivers.

Subject: Technology Education (3 - 5), English Language Arts (4), Digital Literacy and Computer Science (4)
Title: Minecraft Building

Minecraft is a tool where students can demonstrate their knowledge and creativity by building their own virtual world, and keep a journal where they discuss their character, setting, and specific details that have taken place inside their digital world.

ALEX Learning Activities: 1

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