ALEX Resources

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Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill. Classroom Resources (12)


ALEX Learning Activities  
   View Standards     Standard(s): [SS2010] USS5 (5) 7 :
7 ) Determine causes and events leading to the American Revolution, including the French and Indian War, the Stamp Act, the Intolerable Acts, the Boston Massacre, and the Boston Tea Party.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (5) 22 :
16) Use advanced features of digital tools and media-rich resources to communicate key ideas and details in a way that informs, persuades, and/or entertains.

[DLIT] (5) 23 :
17) Publish organized information in different ways to make it more useful or relevant.

Examples: Infographic, student created website.

Subject: Social Studies (5), Digital Literacy and Computer Science (5)
Title: Create Comic Relief about Revolutionary War Heroes
Description:

ToonDoo is a digital comic creator that allows you to add backgrounds, characters, props and speech bubbles. You can tell a story through pictures.




ALEX Learning Activities: 1

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ALEX Classroom Resources  
   View Standards     Standard(s): [DLIT] (1) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (1 - 5)
Title: Energy Vampires
URL: https://aptv.pbslearningmedia.org/resource/arct14.sci.grnvampire/energy-vampires/
Description:

An "energy vampire" is an electronic device that drinks power even when it is not being used. Like computers in standby mode or chargers that are done charging. Spooky, huh? Take a look at this slideshow, from The Greens, and slay the energy vampires in your house! The Greens is a website for kids from WGBH about sustainability and green living.



   View Standards     Standard(s): [DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (2 - 5)
Title: RUFF RUFFMAN: Texting and You!
URL: https://aptv.pbslearningmedia.org/resource/ruff14-pd-text/texting-and-you/
Description:

Watch Ruff Ruffman show that while texting can be fun, creative, and a great way to stay in touch, it also has some drawbacks, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. This video can be played to introduce a lesson on identifying, demonstrating, and applying personal safe use of digital devices.



   View Standards     Standard(s): [DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (4 - 6)
Title: Online Friends
URL: https://aptv.pbslearningmedia.org/resource/a5962d01-7b1c-4d97-a880-22e1576f55b7/a5962d01-7b1c-4d97-a880-22e1576f55b7/
Description:

You know your friends in your neighborhood or at school because you see them almost every day, you play with them, sometimes you are in class with them, you see them at the store, the library, or the playground. On the Internet, there are places where you sometimes meet people you don't know. Stick with what is real; only accept online friends you know in real life. This video can be played during a lesson on identifying, demonstrating, and applying personal safe use of digital devices.



   View Standards     Standard(s): [DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (2 - 5)
Title: RUFF RUFFMAN: Photos and You!
URL: https://aptv.pbslearningmedia.org/resource/ruff14-pd-photos/photos-and-you/
Description:

Explore many of the ups and downs of digital photography by watching this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. The much-loved character Ruff Ruffman is back, offering advice about sharing photographs and guiding students on the appropriate use of this twenty-first-century skill. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video comes with a student guide that details the benefits and privacy issues of digital photos. This video can be played to introduce a lesson on identifying, demonstrating, and applying personal safe use of digital devices.



   View Standards     Standard(s): [DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (2 - 5)
Title: RUFF RUFFMAN: Privacy and You!
URL: https://aptv.pbslearningmedia.org/resource/ruff16-pd-privacy/wgbh-ruff-ruffman-privacy-and-you/
Description:

Hear advice on internet privacy from the much-loved character Ruff Ruffman, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. With his uniquely comical style, Ruff helps students acquire some key twenty-first-century skills. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video can be played during a lesson on identifying and demonstrating personal safety use of digital devices.



   View Standards     Standard(s): [DLIT] (2) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Subject: Digital Literacy and Computer Science (2 - 5)
Title: RUFF RUFFMAN: Ask Ruff Ruffman: Monkey Boy Edition
URL: https://aptv.pbslearningmedia.org/resource/ruff14-pd-monkeyqa/ask-ruff-monkey-boy-edition/
Description:

Focusing on texting, the much-loved character Ruff Ruffman addresses some of the questions kids have about responsible use of technology and media use, in this animated video from RUFF RUFFMAN: HUMBLE MEDIA GENIUS. With his uniquely comical style, Ruff helps guide students in responsibly navigating this twenty-first-century skill. This resource is part of the RUFF RUFFMAN: HUMBLE MEDIA GENIUS Collection. This video can be played when introducing a lesson on how to identify, demonstrate, and apply personal safe use of digital devices.



   View Standards     Standard(s): [DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 20 :
14) Analyze the impact of social media on individuals, families, and society.

Subject: Digital Literacy and Computer Science (5)
Title: Finding My Media Balance
URL: https://www.commonsense.org/education/digital-citizenship/lesson/finding-my-media-balance
Description:

Helping kids learn what makes different media choices healthy or not is a good start. But how do we help them actually make responsible choices in the real world? Give your students the opportunity to create a personalized media plan.

Students will be able to:
  • Reflect on how balanced they are in their daily lives.
  • Consider what "media balance" means, and how it applies to them.
  • Create a personalized plan for healthy and balanced media use.

Users will need to create a free account to access this resource. 



   View Standards     Standard(s): [DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 16 :
10) Identify appropriate and inappropriate uses of communication technology and discuss the permanence of actions in the digital world.

Subject: Digital Literacy and Computer Science (5)
Title: Digital Friendships
URL: https://www.commonsense.org/education/digital-citizenship/lesson/digital-friendships
Description:

Kids make friends everywhere they go -- including online. But are all of these friendships the same? How can kids start online friendships and also learn ways to stay safe? Help your students understand both the benefits and the risks of online-only friendships.

Students will be able to:
  • compare and contrast different kinds of online-only friendships.
  • describe the benefits and risks of online-only friendships.
  • describe how to respond to an online-only friend if the friend asks something that makes them uncomfortable.

Users will need to create a free account to access this resource. 



   View Standards     Standard(s): [DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 16 :
10) Identify appropriate and inappropriate uses of communication technology and discuss the permanence of actions in the digital world.

Subject: Digital Literacy and Computer Science (5)
Title: Is It Cyberbullying?
URL: https://www.commonsense.org/education/digital-citizenship/lesson/is-it-cyberbullying
Description:

Let's face it: Some online spaces can be full of negative, rude, or downright mean behavior. But what counts as cyberbullying? Help your students learn what is -- and what isn't -- and give them the tools they'll need to combat the problem.

Students will be able to:
  • recognize similarities and differences between in-person bullying, cyberbullying, and being mean.
  • empathize with the targets of cyberbullying.
  • identify strategies for dealing with cyberbullying and ways they can be an upstander for those being bullied.

Users will need to create a free account to access this resource. 



   View Standards     Standard(s): [DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 16 :
10) Identify appropriate and inappropriate uses of communication technology and discuss the permanence of actions in the digital world.

Subject: Digital Literacy and Computer Science (5)
Title: Digital Friendships
URL: https://www.commonsense.org/education/digital-citizenship/lesson/digital-friendships
Description:

Kids make friends everywhere they go--including online. But are all of these friendships the same? How can kids start online friendships and also learn ways to stay safe? Help your students understand both the benefits and the risks of online-only friendships.

Students will be able to:

Resources available in both English and Spanish.



   View Standards     Standard(s): [DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (3 - 6)
Title: Our Online Tracks
URL: https://www.commonsense.org/education/digital-citizenship/lesson/our-online-tracks
Description:

Your digital footprint can affect your online reputation for a long time. But kids don't always realize that digital footprints aren't just a personal matter. Show your students how they can contribute to a positive digital reputation, both for themselves and for others.

Students will be able to:
- Define the term "digital footprint" and identify the online activities that contribute to it.
- Identify ways they are -- and are not -- in control of their digital footprint.
- Understand what responsibilities they have for the digital footprints of themselves and others.

Resources available in both English and Spanish.



   View Standards     Standard(s): [DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[HE] (5) 16 :
5.4.5) Apply the practice of keeping personal information private while online.

[HE] (5) 21 :
5.7.2) Propose safety precautions for Internet use and electronic gaming.

Subject: Digital Literacy and Computer Science (5), Health Education (5)
Title: Online Safety
URL: https://kidshealth.org/en/teens/internet-safety.html?WT.ac=ctg#catsafebasics
Description:

This resource includes information for online safety, information sharing, and privacy when gaming or surfing the internet. Appropriate internet communication skills are also discussed.

This alignment results from the ALEX Health/PE COS Resource Alignment Summit.



ALEX Classroom Resources: 12

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