ALEX Resources

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Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill. Classroom Resources (8)


ALEX Learning Activities  
   View Standards     Standard(s): [DLIT] (6) 18 :
12) Define digital permanence.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

[DLIT] (6) 22 :
16) Communicate and/or publish collaboratively to inform others from a variety of backgrounds and cultures about issues and problems.

[DLIT] (7) 18 :
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

[DLIT] (8) 16 :
10) Analyze different modes of social engineering and their effectiveness.

Examples: Phishing, hoaxes, impersonation, baiting, spoofing.

Subject: Digital Literacy and Computer Science (6 - 8)
Title: Presenting....Digital Citizenship through Infographics
Description:

Piktochart is one of many programs that makes it easy for teachers to integrate literacy and technology standards into any lesson.  Visual learners love the way that infographics seem to make data easier to digest.  Infographics are very helpful when a teacher wants to 'chunk' a lesson in to smaller units.  'Chunking' is a method for grouping and organizing information to make it easier to comprehend and remember.  Piktochart can be used to display and present a large amount of information in a visually appealing way.    




ALEX Learning Activities: 1

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ALEX Classroom Resources  
   View Standards     Standard(s): [DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (6) 17 :
11) Differentiate between appropriate and inappropriate digital content and the use of that content.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (6)
Title: Who Are You Online?
URL: https://www.commonsense.org/education/digital-citizenship/lesson/who-are-you-online
Description:

What does it actually mean to "be yourself" or to "be "real"? Those are deep thoughts for any middle-schooler. For kids today, these questions matter online, too. Help your students explore why some people create different or alternate personas for themselves online and on social media.

Students will be able to:
  • reflect on reasons why people might create fake social media accounts.
  • identify the possible results of posting from a fake social media account.
  • debate the benefits and drawbacks of posting from multiple accounts.

Users will need to create a free account to access this resource.



   View Standards     Standard(s): [DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

[DLIT] (7) 18 :
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

Subject: Digital Literacy and Computer Science (6 - 7)
Title: Digital Footprint
URL: https://www.remc.org/21Things4Students/21/5-digital-footprint/
Description:

You may not realize this, but each time you logon to the Internet, use your cell phone, or do anything digitally you are leaving a digital trail. In this Thing you will be completing four Quests. Once you complete these Quests, you will earn the 21t4s Investigator badge.


LEARNING OBJECTIVES

When you have completed this Thing you will:

  1. know the concepts and actions that create a digital footprint [Digital Citizen]

  2. understand that my digital footprint has an impact on my life [Digital Citizen, Empowered Learner]

  3. understand the importance of electronic documentation [Empowered Learner]

  4. be able to create a positive and safe online web presence [Innovative Designer, Digital Citizen]

  5. be able to collaborate with classmates and work effectively toward a common goal [Global Communicator]



   View Standards     Standard(s): [DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 18 :
12) Define digital permanence.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

[DLIT] (7) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (7) 18 :
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

[DLIT] (8) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (8) 18 :
12) Cite evidence of the positive and negative effects of data permanence on personal and professional digital identity.

Subject: Digital Literacy and Computer Science (6 - 8)
Title: Cyber Safety
URL: https://www.remc.org/21Things4Students/21/cybersafety/
Description:

Your challenge is to open the Cyber Safe by completing Quests to help make the connection between the real world and the digital world. The decisions made in your digital world affect you as much as those made in the real world. In fact, your digital decisions and behaviors can affect you more and for longer than decisions made in the real world--even with prospective employers and college applications!

Earn your Cyber Safety Expert badge by successfully completing the Quests and cracking the cyber safe.


LEARNING OBJECTIVES

When you have completed this activity you will:

  1. know how to be safe while on the Internet [Digital Citizen]

  2. understand online etiquette [Digital Citizen]

  3. understand the impact of online bullying [Digital Citizen]



   View Standards     Standard(s): [DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

[DLIT] (7) 17 :
11) Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly.

[DLIT] (7) 18 :
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

[DLIT] (8) 18 :
12) Cite evidence of the positive and negative effects of data permanence on personal and professional digital identity.

Subject: Digital Literacy and Computer Science (6 - 8)
Title: Social Networking
URL: https://www.remc.org/21Things4Students/21/14-social-networking/
Description:

A social network is an online community of people who use a website or app to communicate with each other by sharing comments, images, videos, resources, etc. Common examples include Facebook, Instagram, and Snapchat. Using social networks can be a lot of fun and help us feel connected with the people we care most about. Adults also use social networks to share resources and look for jobs, while seniors and shut-ins benefit from being able to stay in touch with relatives and friends. 


LEARNING OBJECTIVES

When you have completed these activities you will:​

  1. know what a social network is [Empowered Learner]

  2. understand why it is important to manage your digital identity when using a social network [Digital Citizen]

  3. understand why it is important to navigate social networks safely and post thoughtfully [Digital Citizen]

  4. be able to create a set of personal guidelines for navigating social networks [Digital Citizen]



   View Standards     Standard(s): [DLIT] (6) 16 :
10) Describe the causes and effects of illegal use of intellectual property as it relates to print and digital media, considering copyright, fair use, licensing, sharing, and attribution.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (6)
Title: The Law and Ethics
URL: https://www.bbc.com/bitesize/guides/z9nk87h/revision/1
Description:

Computer-related laws exist to protect users. By being aware of the laws we can stay safe whilst online.

Computers are fantastic - they help us to learn, share, communicate and find entertainment. However, it is also possible for computers to be used to aid illegal activities. An understanding of computer-related laws in the United Kingdom is needed to make sure we stay on the right side of the law.

While this lesson was created in the UK, it creates an opportunity to explore local laws as well as provides excellent talking points. 



   View Standards     Standard(s): [DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (6)
Title: Who Are You Online?
URL: https://www.commonsense.org/education/digital-citizenship/lesson/who-are-you-online
Description:

What does it actually mean to "be yourself" or to "be real?" Those are deep thoughts for any middle-schooler. For kids today, these questions matter online, too. Help your students explore why some people create different or alternate personas for themselves online and on social media.

Students will be able to:

Resources available in both English and Spanish.



   View Standards     Standard(s): [DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 17 :
11) Differentiate between appropriate and inappropriate digital content and the use of that content.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (6)
Title: Chatting Safely Online
URL: https://www.commonsense.org/education/digital-citizenship/lesson/chatting-safely-online
Description:

Games, social media, and other online spaces give kids opportunities to meet and chat with others outside the confines of their real-life communities. But how well do kids actually know the people they're meeting and interacting with? Help students consider whom they're talking to and the types of information they're sharing online.

Students will be able to:

Resources available in both English and Spanish.



   View Standards     Standard(s): [DLIT] (3) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (4) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (5) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 1 :
R1) Identify, demonstrate, and apply personal safe use of digital devices.

[DLIT] (6) 19 :
13) Define personal privacy, digital footprint, and open communication.

Subject: Digital Literacy and Computer Science (3 - 6)
Title: Our Online Tracks
URL: https://www.commonsense.org/education/digital-citizenship/lesson/our-online-tracks
Description:

Your digital footprint can affect your online reputation for a long time. But kids don't always realize that digital footprints aren't just a personal matter. Show your students how they can contribute to a positive digital reputation, both for themselves and for others.

Students will be able to:
- Define the term "digital footprint" and identify the online activities that contribute to it.
- Identify ways they are -- and are not -- in control of their digital footprint.
- Understand what responsibilities they have for the digital footprints of themselves and others.

Resources available in both English and Spanish.



ALEX Classroom Resources: 8

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