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Learning Activities (1) Building blocks of a lesson plan that include before, during, and after strategies to actively engage students in learning a concept or skill.

ALEX Learning Activities  
   View Standards     Standard(s): [DLIT] (8) 12 :
6) Describe how algorithmic processes and automation increase efficiency.

[DLIT] (8) 32 :
26) Create a simulation that tests a specific model.

Examples: Demonstrate that pressure changes with temperature in a controlled environment; demonstrate that rocket design affects the height of a rocket's launch; demonstrate that the amount of water changes the height of a plant.

[DLIT] (8) 9 :
3) Create an algorithm using a programming language that includes the use of sequencing, selections, or iterations.

Example: Use a block-based or script programming language
Step 1: Start
Step 2: Declare variables a, b and c.
Step 3: Read variables a, b and c.
Step 4: If a>b
      If a>c
         Display a is the largest number.
         Display c is the largest number.
      If b>c
         Display b is the largest number.
         Display c is the greatest number.
Step 5: Stop

Subject: Digital Literacy and Computer Science (8)
Title: Down on the Farm: A VEX IQ Learning Activity

Down on the Farm is a two-part VEX IQ learning activity that provides a hands-on exploration into the impact of computing and simulations on human tasks and machinery. Learners will assemble VEX IQ clawbots to use in a programming activity and a simulation activity based on agricultural tasks.

This activity was demonstrated during the Exploring Today's Classroom (ETC) Summit.

ALEX Learning Activities: 1

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