ALEX Classroom Resources

ALEX Classroom Resources  
   View Standards     Standard(s): [ARTS] VISAN (9-12) 10 :
10) Identify and compare ways in which art influences cultural values and trends.

Examples: World War II propaganda, advertising, or political comics.

[DLIT] (6) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (6) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (7) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (7) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

[DLIT] (9-12) 3 :
R3) Assess the validity and identify the purpose of digital content.

[DLIT] (9-12) 6 :
R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.

Subject: Arts Education (9 - 12), Digital Literacy and Computer Science (6 - 12)
Title: Creating Comics
URL: https://aptv.pbslearningmedia.org/resource/media_arts_classroom11/creating-comics/support-materials/
Description:

Reading and creating comic strips and comic books are engaging ways to promote literacy at any grade level and across content areas. The students in this video are members of a high school comic book club and have access to drawing tablets and Adobe Photoshop, so they can achieve sophisticated results. Even without such software, however, teachers can still integrate digital comics into a wide range of teaching situations. This video comes with several support materials that include video discussion questions and project suggestions.

There are a number of comic books, especially contemporary ones, that are not “school appropriate,” so you might want to guide students’ web research on comic books. 



ALEX Classroom Resources: 1

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