Be Legal and Fair

  Classroom Resource Information  

Title:

Be Legal and Fair

URL:

https://www.remc.org/21Things4Students/21/be-legal--fair/

Content Source:

Other
REMC Association of Michigan
Type: Learning Activity

Overview:

Technology has brought about a potential crisis. It seems that a lot of artwork, literature, and music by our most creative authors, musicians, and artists have fallen into the hands of pirates. Our artists can no longer support themselves nor feel safe in creating new work. Their work is being shared all over the Internet as we speak. We need to put a stop to this. What would happen if your favorite musicians stopped writing and publishing their music? Do you want to listen to the music of your grandparents? That's where this assignment comes in.

For this activity, you will find out what we can do to make sure creative work remains under proper control. You will investigate the laws of copyright and report your findings back to your teacher. You will also need to find out if there is a way to legitimately use the work done by others so that you are not accused of operating illegally. Your assignment includes spreading the word so that others know the rules. When you have made a creative work of your own you will check it for originality and you will also learn of a way to protect that work so that you will be assured you are given proper credit for a job well done.

LEARNING OBJECTIVES

When you have completed this activity you will:

1. know about copyright and fair use [Digital Citizen]
2. understand the social responsibility of using copyrighted materials [Digital Citizen]
3. know how to recognize and avoid plagiarism [Digital Citizen]
4. know how to use creative commons licenses [Digital Citizen]

Content Standard(s):
Digital Literacy and Computer Science
DLIT (2018)
Grade: 6
10) Describe the causes and effects of illegal use of intellectual property as it relates to print and digital media, considering copyright, fair use, licensing, sharing, and attribution.

Digital Literacy and Computer Science
DLIT (2018)
Grade: 7
11) Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly.

Digital Literacy and Computer Science
DLIT (2018)
Grade: 7
12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.

Digital Literacy and Computer Science
DLIT (2018)
Grade: 8
11) Advocate for positive, safe, legal, and ethical habits when creating and sharing digital content.

Example: Students create a brochure that highlights the consequences of illegally downloading media.

Tags: attribution, copyright, creative commons, piracy
License Type: Attribution Non-Commercial Share Alike
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
Accessibility
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  This resource provided by:  
Author: Aimee Bates