ALEX Classroom Resource

  

Computer Science Fundamentals Unit 7 Course F Lesson 20: For Loops With Artist (2018)

  Classroom Resource Information  

Title:

Computer Science Fundamentals Unit 7 Course F Lesson 20: For Loops With Artist (2018)

URL:

https://curriculum.code.org/csf-18/coursef/20/

Content Source:

Code.org
Type: Lesson/Unit Plan

Overview:

In this lesson, students continue to practice for loops, but this time with Artist. Students will complete puzzles combining the ideas of variables, loops, and for loops to create complex designs. At the end, they will have a chance to create their own art in a free play level.

Creativity and critical thinking come together beautifully in this lesson. Students will continue their practice with for loops and variables while they create jaw-dropping images. This lesson inspires a creative mind while teaching core concepts to computer science.

Students will be able to:
- use `for` loops to change loop several times with different values.
- recognize when to use a `for` loop and when to use other loops such as `repeat` and `while` loops.

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Content Standard(s):
Digital Literacy and Computer Science
DLIT (2018)
Grade: 5
6) Create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • create a working program in a block
  • based visual programming environment.
  • create a program in a block
  • based visual programming environment using arithmetic operators such as AND, OR, and NOT.
  • create a program in a block
  • based visual programming environment using conditionals such as IF, THEN, and/or ELSE.
  • create a program in a block
  • based visual programming environment using repetition or loops.
Teacher Vocabulary:
  • program
  • block-based visual programming
  • environment
  • arithmetic operators
  • conditionals
  • repetition
Knowledge:
Students know:
  • how to create a working program in a block-based visual programming environment.
  • reasons for using arithmetic operators, conditionals, and repetition in programs.
Skills:
Students are able to:
  • create a working program in a block-based visual programming environment using arithmetic operators, conditionals, and repetition in programs.
Understanding:
Students understand that:
  • arithmetic operators, conditionals, and repetition in programs make more operations possible and can reduce the complexity or length of code.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 5
7) Identify variables.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • identify variables in computing and other subject areas.
Teacher Vocabulary:
  • variable
Knowledge:
Students know:
  • a variable is a factor in a program or problem that is likely to change.
  • how to identify variables.
Skills:
Students are able to:
  • identify variables.
Understanding:
Students understand that:
  • variables are a part of an algorithm or problem that are likely to change.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 5
8) Demonstrate that programs require known starting values that may need to be updated appropriately during the execution of programs.

Examples: Set initial value of a variable, updating variables.

Unpacked Content
Evidence Of Student Attainment:
Students will:
  • demonstrate that programs require known starting values that may need to be updated appropriately during the execution of programs.
Teacher Vocabulary:
  • starting value
  • execution of programs
  • initial value
  • updating variables
Knowledge:
Students know:
  • that for a program to run properly, the starting value may need to be set when the program begins.
Skills:
Students are able to:
  • explain a scenario in which starting value is important to a program.
Understanding:
Students understand that:
  • programs require known starting values that may need to be updated appropriately during the execution of programs.
Tags: Artist, debug, decompose, for loop, loops, patterns, problem solving, programming, repeat, sequence, variable, while loop
License Type: Custom Permission Type
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  This resource provided by:  
Author: Aimee Bates