ALEX Classroom Resource

  

Who Is In Your Online Community?

  Classroom Resource Information  

Title:

Who Is In Your Online Community?

URL:

https://www.commonsense.org/education/digital-citizenship/lesson/who-is-in-your-online-community

Content Source:

Other
Common Sense Media
Type: Lesson/Unit Plan

Overview:

We are all connected via the internet! By learning the Rings of Responsibility, students explore how the internet connects us to people in our community and throughout the world. Help your students think critically about the different ways they connect with others, both in-person and online.

Students will be able to:
  • Compare and contrast how they are connected to different people and places, in person and on the internet
  • Demonstrate an understanding of how people can connect on the internet

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Content Standard(s):
Digital Literacy and Computer Science
DLIT (2018)
Grade: 2
R1) Identify, demonstrate, and apply personal safe use of digital devices.

Unpacked Content
Evidence Of Student Attainment:
Students:
  • will demonstrate responsible uses of devices independently.
  • will demonstrate responsible uses of software independently.
  • will explain what is personal information and what pieces of personal information should or should not be shared with others online.
  • will explain the importance of following internet safety when using computing devices online.
Knowledge:
Students know:
  • use devices responsibly.
  • use software responsibly.
  • explain internet safety rules.
Skills:
Students are able to:
  • demonstrate responsible uses of devices, on their own such as keeping them clean, correct methods for use.
  • demonstrate responsible uses of software on their own.
  • explain why safety is important when using computing devices and the internet.
Understanding:
Students understand that:
  • they have a responsibity to use devices correctly and care for them.
  • they should only use software that an adult has approved.
  • computing devices can be very helpful but it is important to follow safety rules.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 2
6) Demonstrate appropriate behaviors for communicating in a digital environment.

Example: netiquette.

Unpacked Content
Evidence Of Student Attainment:
Students:
  • will be kind in a digital environment.
  • will take turns in a digital environment.
  • will respect other's work in a digital environment.
Teacher Vocabulary:
  • netiquette
  • respect
Knowledge:
Students know:
  • how to take turns in a digital environment.
  • that respectful behavior in a digital environment means acting kindly and respectfully and respecting other's work.
Skills:
Students are able to:
  • transfer their knowledge of polite behavior to the digital environment.
  • take turns, speak/type respectfully, respect others work.
Understanding:
Students understand that:
  • being kind and respectful online is just as important as it is offline.
  • their online behavior is recorded.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 2
7) List positive and negative impacts of digital communication.

Example: Anything posted or communicated electronically may be easily reproduced and could remain a positive or negative part of your digital identity/footprint.

Unpacked Content
Evidence Of Student Attainment:
Students:
  • will list how digital communication has made life better.
  • will list the dangers of digital communication.
Teacher Vocabulary:
  • identity
  • positive
  • negative
  • artifact
Knowledge:
Students know:
  • everything they put in a digital environment may always accessible, even if they delete it.
  • behavior and artifacts created in a digital environment can reflect positively or negatively on the student.
  • digital communication helps you communicate and collaborate with people furthur away, faster, and easier.
Skills:
Students are able to:
  • list positive impacts of digital communication.
  • list negative impacts of digital communication.
Understanding:
Students understand that:
  • all things that I do in a digital environment, whether positive and/or negative, can be recorded, reproduced, and may become part of my digital identity forever.
Digital Literacy and Computer Science
DLIT (2018)
Grade: 2
8) Interpret ways in which computing devices have influenced people's lives.

Example: Discuss tasks completed daily in which some type of device is used to make the tasks easier (calculator, microwave to quickly heat food, mobile phone for instant communication).

Unpacked Content
Evidence Of Student Attainment:
Students:
  • will explain ways that computing devices have changed the way we live.
Knowledge:
Students know:
  • digital devices have changed they way we live.
Skills:
Students are able to:
  • explain how computing devices have changed the way we live.
Understanding:
Students understand that:
  • computing devices have changed the way we live.
Tags: community, internet
License Type: Custom Permission Type
See Terms: https://www.commonsense.org/about-us/our-mission/site-terms-use
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
AccessibilityText Resources: Content is organized under headings and subheadings
Video resources: includes closed captioning or subtitles
Comments
  This resource provided by:  
Author: Aimee Bates