ALEX Classroom Resource

  

From the Age of Exploration: What Nation?

  Classroom Resource Information  

Title:

From the Age of Exploration: What Nation?

URL:

https://mrnussbaum.com/from-the-age-of-exploration-what-nation

Content Source:

Other
MrNussbaum.com
Type: Interactive/Game

Overview:

In this interactive game from MrNussbaum.com, students will drag and drop the names of early settlements and European patrons into the correct country (Spain, France, or England) box.  This game could be used as an assessment after a lesson on European exploration.

Content Standard(s):
Social Studies
SS2010 (2010)
Grade: 5
United States Studies: Beginnings to the Industrial Revolution
4 ) Determine the economic and cultural impact of European exploration during the Age of Discovery upon European society and American Indians.

•  Identifying significant early European patrons, explorers, and their countries of origin, including early settlements in the New World
Examples: patrons—King Ferdinand and Queen Isabella

explorers—Christopher Columbus

early settlements—St. Augustine, Quebec, Jamestown

•  Tracing the development and impact of the Columbian Exchange
Unpacked Content
Strand: Economics, Geography, History, Civics and Government
Course Title: United States Studies: Beginnings to the Industrial Revolution
Evidence Of Student Attainment:
Students:
  • Identify the economic and cultural impact of European exploration during the Age of Discovery upon European society and American Indians.
  • Identify significant early European patrons and explorers, as well as the early settlements in the New World.
  • Trace the development and impact of the Columbian Exchange.
Teacher Vocabulary:
  • economic impact
  • cultural impact
  • Age of Discovery
  • patrons (King Ferdinand and Queen Isabella)
  • explorers (Christopher Columbus, Ponce de Leon, Hernando de Soto)
  • early settlements (St. Augustine, Quebec, Jamestown)
  • Columbian Exchange
Knowledge:
Students know:
  • The economic and cultural impacts on European society and American Indians by European exploration during the Age of Discovery.
  • The significant early patrons and explorers.
  • The development and impact of the Columbian Exchange.
Skills:
Students are able to:
  • Identify the geography of North America.
  • Discuss the discoveries of Columbus and the exploration and conquests of Pizarro and Cortes.
  • Explain the economic and cultural impact of European exploration during the Age of Discovery upon European society and American Indians.
  • Identify significant early European patrons, explorers, and their country of origin.
  • Locate significant early European settlements in the New World.
  • Map the Columbian exchange.
  • Explain how science, technology, and economic factors have developed, changed and affected societies throughout history.
  • Explain how religious and philosophical ideas have been powerful forces throughout history.
Understanding:
Students understand that:
  • European exploration connected the old world to the new world creating both positive and negative changes across the globe.
Alabama Archives Resources:
Click below to access all Alabama Archives resources aligned to this standard.

Alabama Alternate Achievement Standards
AAS Standard:
SS.AAS.5.4- Locate North America and Europe on a world map to illustrate journey; identify primary early European explorers, including Columbus, De Soto, and Magellan; recognize that European explorers sailed to America for economic, religious, and personal gain.


Tags: early settlements, European exploration, explorers
License Type: Custom Permission Type
See Terms: https://mrnussbaum.com/page/terms-and-conditions
For full descriptions of license types and a guide to usage, visit :
https://creativecommons.org/licenses
Accessibility
Comments

MrNussbaum.com was developed with the idea that crucial concepts, themes, ideas, and fact sets taught in the classroom can be enhanced over the internet through interactivity. Furthermore, for teachers to have a reliable k -8 internet site to use in the computer lab or in the classroom, that likely covers one or many themes currently being taught. MrNussbaum.com offers dozens of interactive games specifically designed to pinpoint one or several essential concepts taught in elementary years, and dozens of research themes designed to make the process of gathering information interactive and enjoyable. MrNussbaum.com, however, does not just present information, but in addition, provides numerous interactive activities to complement the presentation of interactive information.

  This resource provided by:  
Author: Ginger Boyd