Content Standard(s):
Digital Literacy and Computer Science DLIT (2018) Grade: K R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students:
will will show ideas by using different applications on a device.
will change and fix those ideas on the device. Teacher Vocabulary:
Knowledge:
Students know:
how to type or use speech to text to type basic letters and words.
how to delete letters and words.
how to resize an image.
how to move an image around. Skills:
Students are able to:
type and edit text.
resize and move images. Understanding:
Students understand that:
an artifact created digitally can be reviewed and revised easily and in the same platform.
text and images can be used together to convey an idea or information.
Digital Literacy and Computer Science DLIT (2018) Grade: K 12) Use a variety of digital devices, in both independent and collaborative settings.
Examples: Interactive boards, tablets, laptops, other handheld devices.
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Evidence Of Student Attainment:
Students:
will use basic features of various types of devices both independently and collaboratively. Knowledge:
Students know:
basic features of various digital devices. Skills:
Students are able to:
use basic features of handheld/mobile devices collaboratively.
use basic features of handheld/mobile devices independently.
use basic features of desktops and laptops collaboratively.
use basic features of desktops and laptops independently. Understanding:
Students understand that:
they can interact with apps on handheld devices via touch.
they can access programs and software on computing devices.
they can enter information in various ways.
Digital Literacy and Computer Science DLIT (2018) Grade: K 13) Use a design process in a guided setting to create an artifact or solve a problem.
Example: Problem - understanding locations on the school campus. Solution - draw paper or digital maps of the school.
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Evidence Of Student Attainment:
Students:
will find and present solutions to problems.
will use different ways to find solutions.
will test possible solutions. Teacher Vocabulary:
define strategy visualize perspective pattern cause effect Knowledge:
Students know:
solving a problem starts with finding and understanding the problem.
there can be more than one idea for a solution.
some ideas may or may not work. Skills:
Students are able to:
find and define problems in a given context or scenerio such as story, video, in the classroom or school when given support and guidance from an adult.
use multiple strategies to find solutions to a problem when given support and guidance from an adult, such as visualizing, changing perspectives, finding patterns, stating cause and effect. Understanding:
Students understand that:
they can solve problems in their home, classroom, and school.
there is more than one way to think through a solution to a problem.
Digital Literacy and Computer Science DLIT (2018) Grade: 1 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students:
will type and edit letters, words, and simple sentences correctly.
will use a digital tool to draw a simple picture.
will insert, move, and size a digital image. Teacher Vocabulary:
Knowledge:
Students know:
how to type letters, words, and simple sentences.
how to delete letters, words, and simple sentences.
place the cursor where they need to delete or add.
how to draw a simple picture digitally.
insert, move, and size an image. Skills:
Students are able to:
type, review, and edit typed text.
create a simple drawing using digital tools.
select, size, and place images. Understanding:
Students understand that:
an artifact they create using digital text, images, and drawings can be used to convey ideas and information.
because the artifacts are digital, they can be edited and revised easily.
Digital Literacy and Computer Science DLIT (2018) Grade: 1 17) Use digital devices with a variety of operating systems.
Examples: Interactive boards, tablets, laptops, other handheld devices
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Evidence Of Student Attainment:
Students:
will determine which is the best device to use based on the project they would like to complete.
will perform basic touchscreen functions to complete tasks.
will perform basic functions on desktop and laptop computing devices. Teacher Vocabulary:
devices tablets desktop laptop Knowledge:
Students know:
different devices have different capabilities and functions.
basic features and how to use them on tablet/touchscreen devices.
basic features and how to use them on desktop and laptops. Skills:
Students are able to:
determine basic reasons to select which device is best to use based on what they want to do.
use the basic features of touchscreen devices to access and interact with programs.
use the basic features of desktop and laptops to interact with programs. Understanding:
Students understand that:
different digital devices have different capabilities.
devices must be selected for use based on what they
want to do.
tablets, laptops, and desktops have various features
and are useful in a variety of ways.
Digital Literacy and Computer Science DLIT (2018) Grade: 2 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students:
will create and edit multi-media projects with digital tools. Teacher Vocabulary:
video audio record text digital multi-media Knowledge:
Students know:
devices can record pictures, drawings, videos, audio and text.
programs and applications can organize and help you edit pictures, drawings, videos, audio, and/or text. Skills:
Students are able to:
type, record audio and video, and draw in a digital environment.
organize text, audio, video, and or drawings in a digital environment.
record their learning into a digital device using video, text, and/or pictures/drawings. Understanding:
Students understand that:
they can show what they have learned using a digital resource such as video, audio, text, and or pictures/drawings.
because the work has been done in a digital environment, it can be easier to edit.