Content Standard(s):
Digital Literacy and Computer Science DLIT (2018) Grade: 6 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students will:
produce a multimedia artifact.
review artifacts created by others.
revise an artifact based on peer or teacher feedback. Knowledge:
Students know:
feedback is important in a design process. Skills:
Students are able to:
create a multimedia artifact.
critique the work of others.
revise their work based on feedback received. Understanding:
Students understand that:
much like the writing process, design of a multimedia artifact nets the best results when creators have the opportunity to be given feedback and revise as needed.
Digital Literacy and Computer Science DLIT (2018) Grade: 6 12) Define digital permanence.
Unpacked Content
Evidence Of Student Attainment:
Students will:
define digital permanence. Teacher Vocabulary:
Knowledge:
Students know:
that once something is posted online, it can be difficult to remove it. Skills:
Students are able to:
identify appropriate and inappropriate posts. Understanding:
Students understand that:
online posts can alter your reputation and limit your opportunities.
Digital Literacy and Computer Science DLIT (2018) Grade: 7 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students will:
produce a multimedia artifact.
review artifacts created by others.
revise an artifact based on peer or teacher feedback. Knowledge:
Students know:
feedback is important in a design process. Skills:
Students are able to:
create a multimedia artifact.
critique the work of others.
revise their work based on feedback received. Understanding:
Students understand that:
much like the writing process, design of a multimedia artifact nets the best results when creators have the opportunity to be given feedback and revise as needed.
Digital Literacy and Computer Science DLIT (2018) Grade: 7 11) Demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content and identify the consequences of failing to act responsibly.
Unpacked Content
Evidence Of Student Attainment:
Students will:
demonstrate positive, safe, legal, and ethical habits when creating and sharing digital content.
identify the consequences of failing to act responsibly. Knowledge:
Students know:
safe, legal, and ethical habits to use when creating and sharing digital content and that failing to do so can have negative consequences. Skills:
Students are able to:
use safe, legal, and ethical habits when creating and sharing digital content.
identify consequences of failing to use safe, legal, and ethical habits when creating and sharing digital content. Understanding:
Students understand that:
consequences exist for failing to use positive, safe, legal, and ethical habits when creating and sharing digital content.
Digital Literacy and Computer Science DLIT (2018) Grade: 7 12) Discuss the impact of data permanence on digital identity including best practices to protect personal digital footprint.
Unpacked Content
Evidence Of Student Attainment:
Students will:
discuss the impacts of data permanence on digital identity.
identify best practices to protect personal digital footprint. Teacher Vocabulary:
data permanence
digital footprint Knowledge:
Students know:
that data posted to the internet can be difficult to remove and can impact how others view you. Skills:
Students are able to:
identify ways to protect their personal digital footprint. Understanding:
Students understand that:
data posted online can be difficult to remove and can impact a personal digital footprint.
Digital Literacy and Computer Science DLIT (2018) Grade: 8 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students will:
produce a multimedia artifact.
review artifacts created by others.
revise an artifact based on peer or teacher feedback. Knowledge:
Students know:
feedback is important in a design process. Skills:
Students are able to:
create a multimedia artifact.
critique the work of others.
revise their work based on feedback received. Understanding:
Students understand that:
much like the writing process, design of a multimedia artifact nets the best results when creators have the opportunity to be given feedback and revise as needed.
Digital Literacy and Computer Science DLIT (2018) Grade: 8 11) Advocate for positive, safe, legal, and ethical habits when creating and sharing digital content.
Example: Students create a brochure that highlights the consequences of illegally downloading media.
Unpacked Content
Evidence Of Student Attainment:
Students will:
advocate for positive, safe, legal, and ethical habits when creating and sharing digital content. Knowledge:
Students know:
that works may be protected by rights which prevent use or reuse of content. Skills:
Students are able to:
identify rules of use or reuse of digital content. Understanding:
Students understand that:
creators of digital content may maintain rights to their creation(s) which may prohibit use of that content.
Digital Literacy and Computer Science DLIT (2018) Grade: 8 12) Cite evidence of the positive and negative effects of data permanence on personal and professional digital identity.
Unpacked Content
Evidence Of Student Attainment:
Students will:
locate and share authentic accounts of positive and negative consequences of data permanence. Teacher Vocabulary:
data permanence
digital identity Knowledge:
Students know:
that people are often judged on behavior, both offline and online. Skills:
Students are able to:
identify postings that may be unbecoming to self or others. Understanding:
Students understand that:
consequences exist for every choice one makes good and bad.
some choices can have lasting impacts.
Digital Literacy and Computer Science DLIT (2018) Grade: 9-12 R6) Produce, review, and revise authentic artifacts that include multimedia using appropriate digital tools.
Unpacked Content
Evidence Of Student Attainment:
Students will:
produce a multimedia artifact.
review artifacts created by others.
revise an artifact based on peer or teacher feedback. Knowledge:
Students know:
feedback is important in a design process. Skills:
Students are able to:
create a multimedia artifact.
critique the work of others.
revise their work based on feedback received. Understanding:
Students understand that:
much like the writing process, design of a multimedia artifact nets the best results when creators have the opportunity to be given feedback and revise as needed.
Digital Literacy and Computer Science DLIT (2018) Grade: 9-12 11) Model and demonstrate behaviors that are safe, legal, and ethical while living, learning, and working in an interconnected digital world.
a. Recognize user tracking methods and hazards.
Examples: Cookies, WiFi packet sniffing.
b. Understand how to apply techniques to mitigate effects of user tracking methods.
c. Understand the ramifications of end-user license agreements and terms of service associated with granting rights to personal data and media to other entities.
d. Explain the relationship between online privacy and personal security.
Examples: Convenience and accessibility, data mining, digital marketing, online wallets, theft of personal information.
e. Identify physical, legal, and ethical consequences of inappropriate digital behaviors.
Examples: Cyberbullying/harassment, inappropriate sexual communications.
f. Explain strategies to lessen the impact of negative digital behaviors and assess when to apply them.
Unpacked Content
Evidence Of Student Attainment:
Students will:
model behaviors that are safe, legal, and ethical while living, learning, and working in an interconnected digital world.
a.
be able to identify user tracking methods and hazards.
b.
present strategies to mitigate effects of user tracking methods.
c.
explain how end-user license agreements and terms of service agreements serve to protect corporations not individuals.
explain the ramifications that may exist when one enters into a end-user licensing agreement or terms of use agreement.
explain how personal data may be shared by permissions agreed to in terms of service or end-user license agreements.
d.
explain online privacy.
explain personal security.
explain the relationship between online privacy and personal security.
e.
identify physical consequences of inappropriate digital behaviors.
identify legal consequences of inappropriate digital behaviors.
identify ethical consequences of inappropriate digital behaviors.
f.
identify impacts of negative digital behaviors.
explain strategies to lessen the impact of negative digital behaviors.
assess when to apply various strategies to lessen the impact of negative digital behaviors. Teacher Vocabulary:
a.
cookies
virus
malware
packet sniffing
spyware
phishing
b.
c.
d.
data mining
digital marketing
online wallets
personal information
data accessibility
passwords.
e.
cyberbullying
harassment
sexual communication
f.
Knowledge:
Students know:
safe, legal, and ethical behaviors for online behavior.
a.
tracking methods are often used to improve digital tools and advertising.
hazards exist when unknown entities have access to a user's digital habits.
b.
methods to counteract the use of tracking.
c.
that often, end-user licensing agreements (EULA) are often written to protect the entity that created the digital tool, rather than the user of the digital tool.
that EULAs and terms of service agreements can grant access to the user's personal data.
that personal data can include images, posts, personal information (phone number, address, birth date, access to friends), and browsing data.
d.
often there exists an inverse relationship between online privacy/personal security and convenience.
e.
that inappropriate digital behavior can have physical, legal, and ethical consequences.
f.
that negative digital behaviors can have lasting consequences.
that some behaviors are illegal.
strategies to lessen the impact of negative digital behaviors and assess when to apply them. Skills:
Students are able to:
interact digitally while exercising safe, legal, and ethical behaviors.
a.
identify tracking methods used to gather data.
identify hazards that exist when tracking methods are used.
b.
list techniques to avoid tracking.
apply techniques to avoid tracking.
c.
interpret the terms of EULAs and terms of service agreements.
make an educated decision to agree to EULAs and terms of service agreements.
d.
weigh the risks of using a digital tool to one's personal security.
identify potential risks to using various digital tools.
evaluate a digital tool's security.
e.
identify inappropriate digital behaviors.
identify consequences of inappropriate digital behaviors.
f.
identify negative digital behaviors.
share strategies to to lessen the impact of negative digital behaviors. Understanding:
Students understand that:
because the Internet can be such a persisting environment, it is vital to interact with safe, legal, and ethical behaviors.
a.
entities use tracking methods to make products more appealing to their users.
hazards exists when tracking data can be tied to individual users.
b.
privacy can be violated when tracking is used.
techniques exist to mitigate the effects of tracking methods.
c.
nothing is free—you often give up data to use digital resources for no charge.
it is important to educate yourself on EULAs and terms of service agreements.
d.
free digital tools can compromise one's privacy and security.
it is important to be aware of what one is trading for use of a service.
e.
inappropriate digital behavior can have physical, legal, and ethical consequences.
consequences of inappropriate digital behaviors can have life-altering consequences.
f.
digital identity is tied to online digital behavior.
negative digital behaviors can have lasting consequences.
some digital activity is illegal.