ALEX Learning Activity Resources

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ALEX Learning Activities  
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Title: Flipping Out Over Cartoons: Rhetorical Analysis of Editorial Cartoons
Digital Tool: Flipgrid
Digital Tool Description: In this learning activity, students will focus on a rhetorical analysis of visual texts to determine an author's purpose and message. First, students will view a video on how to analyze political or editorial cartoons. By identifying and analyzing labels, symbols, exaggeration, irony, analogy, and argument, students will be able to infer the artist's/author's intended message of the editorial cartoon. Then, students will practice analyzing other cartoons with the same process utilizing the tech tool Flipgrid. (from Common Sense Education: Flipgrid is a website that allows teachers to create "grids" of short discussion-style questions that students respond to through recorded videos. Each grid is effectively a message board where teachers can pose a question and their students can post 90-second video responses that appear in a tiled "grid" display.)  This activity results from the ALEX Resource Gap Project.

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Title: Persuasive Appeals Kahoot! Game
Digital Tool: Kahoot!
Digital Tool Description: It is a game-based classroom response system that allows learners to both respond AND create with any device that has a web browser and works over wifi or 3G/4G, creating a variety of trusted learning spaces.  This specific game was designed to be played after studying persuasive appeals - ethos, logos, and pathos.


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