ALEX Learning Activity Resources

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ALEX Learning Activities  
   View Standards     Standard(s): [MA2019] REG-7 (7) 14 :
14. Define and develop a probability model, including models that may or may not be uniform, where uniform models assign equal probability to all outcomes and non-uniform models involve events that are not equally likely.

a. Collect and use data to predict probabilities of events.

b. Compare probabilities from a model to observed frequencies, explaining possible sources of discrepancy.
[DLIT] (7) 33 :
27) Identify data needed to create a model or simulation of a given event.

Examples: When creating a random name generator, the program needs access to a list of possible names.

Subject: Mathematics (7), Digital Literacy and Computer Science (7)
Title: What's the Chance?
Description:

In this lesson, students will use an online spinner to explore theoretical and experimental probabilities. Students will also make predictions and support their reasoning before completing a probability experiment. Then students will design a spinner where all the sections are not uniform. To be able to compare results, the only variable changed is the size of the sections. Students will express probability results in both percent and fraction forms. Finally, students will reflect on a simulation of a given event.

What's the Chance Activity Page




   View Standards     Standard(s): [MA2019] REG-7 (7) 14 :
14. Define and develop a probability model, including models that may or may not be uniform, where uniform models assign equal probability to all outcomes and non-uniform models involve events that are not equally likely.

a. Collect and use data to predict probabilities of events.

b. Compare probabilities from a model to observed frequencies, explaining possible sources of discrepancy.
Subject: Mathematics (7)
Title: And the Winner Is...
Description:

In this activity, the students will visit the website, Probability Fair, to reinforce a lesson on finding simple probability or chance. The students will demonstrate their knowledge of finding probability to acquire the most tickets in the class.

This activity results from the ALEX Resource GAP Project.




ALEX Learning Activities: 2

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