# ALEX Lesson Plan Resources

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ALEX Lesson Plans
Thinkfinity Lesson Plans
Subject: Mathematics
Description: This interactive game, from Illuminations, exercises students skills with factors and multiples. Players take turns moving a marker along a number line to create products, which are then colored in on the game board. The object of the game is to get four squares in a row.
Thinkfinity Partner: Illuminations

Subject: Mathematics
Title: Hopping on the Number Line      Add Bookmark
Description: In this lesson, one of a multi-part unit from Illuminations, students generate products using the number line model. The order property is also introduced. In the lesson, students are encouraged to predict the products and to answer puzzles involving multiplication.
Thinkfinity Partner: Illuminations

Subject: Mathematics,Science
Description: In this lesson, one of a multi-part unit from Illuminations, students investigate data in connection with recyclable materials and develop plans to help the environment. Students gather and graph information about their classroom paper use over a period of several days and then interpret graphical information and use the data as a basis for future planning.
Thinkfinity Partner: Illuminations

Subject: Mathematics
Title: It's in the Cards      Add Bookmark
Description: In this seven-lesson unit, from Illuminations, students use the properties of multiplication to help them master the multiplication facts. Students explore patterns in multiplication, the order property, the multiplicative identity, and the zero property in multiplication, and work towards mastery of the multiplication facts.
Thinkfinity Partner: Illuminations

Subject: Mathematics
Description: This collection of Web links, reviewed and presented by Illuminations, offers teachers and students information about and practice in concepts related to arithmetic. Users can read the Illuminations Editorial Board's review of each Web site, or choose to link directly to the sites.
Thinkfinity Partner: Illuminations

Subject: Mathematics
Description: Mathematical games can foster mathematical communication as students explain and justify their moves to one another. In addition, games can motivate students and engage them in thinking about and applying concepts and skills. This e-example from Illuminations contains an interactive version of a game that can be used in the grades 3-5 classroom to support students' learning about fractions. e-Math Investigations are selected e-examples from the electronic version of the Principles and Standards of School Mathematics (PSSM). The e-examples are part of the electronic version of the PSSM document. Given their interactive nature and focused discussion tied to the PSSM document, the e-examples are natural companions to the i-Math investigations.
Thinkfinity Partner: Illuminations

Subject: Mathematics