Courses of Study: Arts, A/V Technology, and Communication

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Number of Standards matching query: 13
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
1.) Practice personal and laboratory safety rules, regulations, and procedures for hardware and software in an advertising design laboratory.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
2.) Demonstrate procedures for software and hardware security and maintenance.

Examples: saving files on jump drives, compact diskettes; digital video diskettes, locking documents on hard drives; maintaining hard drives

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
3.) Explain key typographic elements.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
4.) Solve design problems through the design process of research, thumbnails, rough drafts, and comprehensive components.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
5.) Create campaigns through the use of creative strategy skills, visual communication, and digital design.

•  Using various drawing techniques for advertising design
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
6.) Explain the effect of design, including logo, pictograms, and symbols, on corporate identity in advertising design.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
7.) Utilize digital rendering, photo manipulation, and three-dimensional applications in advanced digital design.

Example: photo software

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
8.) Combine marketing, design process, typography, and color skills to solve a design product packaging problem.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Graphic Illustration
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
9.) Utilize elements and principles of planning, designing, and scripting of a Web site design.

•  Identifying relationships between text, graphics, audio, video, animation, and interactivity