Courses of Study: Arts, A/V Technology, and Communication

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Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
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Multimedia: 0
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1.) Apply laboratory safety rules, regulations, and procedures in character animation.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
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Multimedia: 0
Unit Plans: 0
2.) Create an education plan for a character animation career, including postsecondary and apprenticeship opportunities.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
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Multimedia: 0
Unit Plans: 0
3.) Solve visual arts animation problems through a diverse range of media, techniques, and processes.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
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Multimedia: 0
Unit Plans: 0
4.) Critique the physical, emotional, and social dimensions of characters for clarity and entertainment.

•  Using appropriate technical steps for animating a scene
•  Creating characters, environments, and actions that exhibit tension and surprise
•  Performing improvisations by developing, communicating, and sustaining characters
•  Producing believable character animation through advanced kinetics and mechanics
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
5.) Produce character animation that communicates an idea, theme, or emotion through a variety of media.

•  Creating animation production roughs
•  Producing animation for public display and critique
•  Demonstrating reflection and self-criticism in final character animations
Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
6.) Use technology to facilitate problem solving, critical thinking, and informed decision making in character animation.

Arts, A/V Technology, and Communication (2009)
Grade(s): 9 - 12
Character Animation
All Resources: 0
Learning Activities: 0
Lesson Plans: 0
Multimedia: 0
Unit Plans: 0
7.) Utilize technology for an animation task, including editing for clarity and entertainment, recording for visual review, and creating effects for clarity and entertainment.